Advanced Media Network: ported games sabotaging the Wii?

Top on the Wii opinion track is Advanced Media Network’s speculation that third party developers and publishers have been purposely creating poor game ports for the Nintendo’s new-gen console. According to them, it appears that third parties ship poorly developed games because those publishers and developers are still under the mindframe that the Wii could never become a system worth their time.

AMN Podcast today: third party publishers sabotaging the Wii? - Image 1 

Activision‘s Spider-Man 3 for the Wii was particularly trampled on by Casey, the opinionated AMN podcaster. The title is backed by a license from a blockbuster movie, yet did not even deliver a game up to par with the system’s capabilities. In fact, because some reviews over the Internet just blew off the game adaptation of the movie, it appears that the title didn’t deliver on any system at all.

There are so many games that fit this profile, but Spider-Man 3 was claimed as the “flagship” of them all, because of its pre-launch reputation and its eventual post-launch review nosedive. In contrast, Electronic Arts and Ubisoft have been providing enough time and support for their own Wii games, and it reflects in some of their titles, such as The Godfather: Blackhand Edition and Madden 2007.

And to top it off, when a third party game goes really bad, developers either point the blame on Nintendo for making a shabby system or point toward the gamers and franchise fans, saying that they didn’t support the title well enough. What they do neglect to mention, however, is that they only put lower priority level development teams on Wii titles, eventually hindering the game from coming out as polished as a high priority game.

You can listen to the Podcast through the “Read” link below. If you’ve got something else to add, you can mention it through the comments below.

Top on the Wii opinion track is Advanced Media Network’s speculation that third party developers and publishers have been purposely creating poor game ports for the Nintendo’s new-gen console. According to them, it appears that third parties ship poorly developed games because those publishers and developers are still under the mindframe that the Wii could never become a system worth their time.

AMN Podcast today: third party publishers sabotaging the Wii? - Image 1 

Activision‘s Spider-Man 3 for the Wii was particularly trampled on by Casey, the opinionated AMN podcaster. The title is backed by a license from a blockbuster movie, yet did not even deliver a game up to par with the system’s capabilities. In fact, because some reviews over the Internet just blew off the game adaptation of the movie, it appears that the title didn’t deliver on any system at all.

There are so many games that fit this profile, but Spider-Man 3 was claimed as the “flagship” of them all, because of its pre-launch reputation and its eventual post-launch review nosedive. In contrast, Electronic Arts and Ubisoft have been providing enough time and support for their own Wii games, and it reflects in some of their titles, such as The Godfather: Blackhand Edition and Madden 2007.

And to top it off, when a third party game goes really bad, developers either point the blame on Nintendo for making a shabby system or point toward the gamers and franchise fans, saying that they didn’t support the title well enough. What they do neglect to mention, however, is that they only put lower priority level development teams on Wii titles, eventually hindering the game from coming out as polished as a high priority game.

You can listen to the Podcast through the “Read” link below. If you’ve got something else to add, you can mention it through the comments below.

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