Breakout DS Now Mario-Themed

Breakout DS by scognito - Image 1 Breakout DS by scognito - Image 2 

Remember a couple of weeks ago when scognito2 had released his Neoflash competition homebrew entry? Well, he’s updated it! And he’s giving you Breakout DS, now with a Super Mario spin to it: music, menu, backgrounds, and even power-ups! For those of you who aren’t too familiar with his previous version, here’s everything you need to know:

Control Types:

  • D-pad for moving the paddle left-right
  • Stylus input moves the paddle, tap the ball for launch it

Game Modes:

  • Normal mode: clear 10 levels, each one with its song and background, from mario 1 to super mario world 2
  • Random mode: infinite levels, random generated
  • Custom mode: draw your levels and play with them! (10 max)

Difficulty Levels:

  • Hard: If you lose a life all the bricks will respawn
  • Easy: If you lose a life all the bricks will NOT respawn

Powerups:

  • Red mushroom: double size
  • Blue mushroom: half size
  • Fire flower: super ball
  • Magnet: you can catch the ball

The developer has released some known issues, and please note that all save types (levels, hall of fame) are in ram, meaning when you switch off your DS everything will be cleared. Also, the music restarts when the game is paused. It doesn’t loop because palib doesn’t support the feature to know if a channel is busy.

It’s interesting how he was able to incorporate the mushroom and the flower power-ups into his game. The custom level feature works like a charm and maybe in the future, he can expand that feature to custom themes (not just levels)! Like a Metroid theme or something. That would be cool!

Download: [Breakout DS – Mario Themed]

Breakout DS by scognito - Image 1 Breakout DS by scognito - Image 2 

Remember a couple of weeks ago when scognito2 had released his Neoflash competition homebrew entry? Well, he’s updated it! And he’s giving you Breakout DS, now with a Super Mario spin to it: music, menu, backgrounds, and even power-ups! For those of you who aren’t too familiar with his previous version, here’s everything you need to know:

Control Types:

  • D-pad for moving the paddle left-right
  • Stylus input moves the paddle, tap the ball for launch it

Game Modes:

  • Normal mode: clear 10 levels, each one with its song and background, from mario 1 to super mario world 2
  • Random mode: infinite levels, random generated
  • Custom mode: draw your levels and play with them! (10 max)

Difficulty Levels:

  • Hard: If you lose a life all the bricks will respawn
  • Easy: If you lose a life all the bricks will NOT respawn

Powerups:

  • Red mushroom: double size
  • Blue mushroom: half size
  • Fire flower: super ball
  • Magnet: you can catch the ball

The developer has released some known issues, and please note that all save types (levels, hall of fame) are in ram, meaning when you switch off your DS everything will be cleared. Also, the music restarts when the game is paused. It doesn’t loop because palib doesn’t support the feature to know if a channel is busy.

It’s interesting how he was able to incorporate the mushroom and the flower power-ups into his game. The custom level feature works like a charm and maybe in the future, he can expand that feature to custom themes (not just levels)! Like a Metroid theme or something. That would be cool!

Download: [Breakout DS – Mario Themed]

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