Call of Duty 3 – New Screens and Hi Def Video

Call of Duty 3

It seems like only yesterday we were knocking on the digital doors of the virtual Reichstag, or trudging through the snowy fields of Moscow, but it’s once again time to suit up, sound off and fall in line, were only a short while away from our return to World War II.

Read all about the new features, enhanced mulitplayer mode and see the screens and video after the jump!

Call of Duty 3

It seems like only yesterday we were knocking on the digital doors of the virtual Reichstag, or trudging through the snowy fields of Moscow, but it’s once again time to suit up, sound off and fall in line, were only a short while away from our return to World War II.

The sequel to the best-selling Call of Duty 2, Call of Duty 3 offers some significant changes over the last entry in the series, including a new close quarters combat battle system that allows you to get in close (I mean real close) and fight hand-to-hand. You’ll also have the ability to improvise explosive devices, disarm traps and execute a great number of other battlefield situations that demand quick thinking and quicker reflexes to survive. In addition, you’ll be have the ability to chip away enemy soft cover, flushing them out into the open, but you’ll have to be careful as they can do the same to you.

Multiplayer promises to be an absolute hoot as well with support for up to 24 players (a huge boost over the previous game’s 8) and the ability to commandeer vehicles with a buddy, such as tanks, jeeps, and even those nifty motorcycles with side-cars as well.

Now here’s a chance for you to compare the current visual state of the game across three platforms (we know you’re going to do that). From the screenshots it’s pretty obvious that the Wii will be getting the short end of the graphical stick, a development that must have been expected really, but look at how much fun those “kewl” looking models seem to be having with the Wii controller! Ok, so they look like idiots, but many have pointed out that the Wii controller could lend itself quite nicely to First Person Shooter control, and knowing Treyarch, they’ll be planning to make full use of it’s singular design.

From the looks of things shadowing has yet to be implemented in the PS3 build of the game, but rumor has it this version will feature a few more light sources and other graphical flourishes over the Xbox 360 iteration. Rumor also has it however, that both versions of the game will be just about indistinguishable to the naked eye… that would indeed seem to be the case judging by these screens.

Xbox 360

Call of Duty 3 - Image 1    Call of Duty 3 - Image 2    Call of Duty 3 - Image 3 

PS3

Call of Duty 3 - Image 1    Call of Duty 3 - Image 2    Call of Duty 3 - Image 3 

Wii

Call of Duty 3 - Image 1    Call of Duty 3 - Image 2 

So there you have it folks, one of the first honest to goodness comparisons of what a next-gen multi-platform game will look like, it would appear that at least for now, the 360 and PS3 versions are just about on par with one another, it remains to be seen whether one console will gain a significant graphical lead over the other in the future. As for the Wii version, it seems to be moving along, minding it’s own business, with an understandably less impressive graphical demonstration, it nonetheless hopes to make up for this shortcoming with unique control that offers a physical experience you won’t be getting from the other two… I wonder if we’ll see tilt sensor implementation in the PS3 version though.

Download: [Call of Duty – Gameplay Video – The Church Tower] – WMV – 50MB

Download: [Call of Duty – Gameplay Video – Close Quarters] – WMV – 63MB

Download: [Call of Duty – Gameplay Video – Tank Ride] – WMV – 60MB

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