Capcom on multiformat strategy and titles exclusivity

Capcom“We have been continuously making million-selling titles for new game platforms. Not many companies can do it. It’s the know-how we’ve accumulated over the years.” This statement came from Capcom Executive Kazuhiko Abe. Despite having said so, he also recognizes the financial woes the game industry is currently facing.

Abe laments that at Capcom, they are contemplating on just using middlewares for new titles. Generally, Japanese major titles achieve high level of development because of having dedicated game engines (fighting, adventure, action, etc.). The Capcom executive however shares that using already completed engines reduces development cost of as much as 30 to 40 percent. Creating a decent game nowadays costs around $8.6M.

“The costs have risen, so the question is how to recover them best. Even if the costs double, we now have three platforms for which to make content,” In relation to this, Abe further clarifies certain issues regarding the exclusivity status of several titles. Contrary to rumors circulating around, Resident Evil 5 is still scheduled for both X360 and PS3. A separate Umbrella Chronicles is planned for Wii.

Also, Abe reiterates that titles exclusive to specific formats are still that way- for now. Dead Rising and Lost Planet are X360-only titles while Devil May Cry 4 and Monster Hunter 3 are exclusive to the PS3.

Via Gamasutra

Capcom“We have been continuously making million-selling titles for new game platforms. Not many companies can do it. It’s the know-how we’ve accumulated over the years.” This statement came from Capcom Executive Kazuhiko Abe. Despite having said so, he also recognizes the financial woes the game industry is currently facing.

Abe laments that at Capcom, they are contemplating on just using middlewares for new titles. Generally, Japanese major titles achieve high level of development because of having dedicated game engines (fighting, adventure, action, etc.). The Capcom executive however shares that using already completed engines reduces development cost of as much as 30 to 40 percent. Creating a decent game nowadays costs around $8.6M.

“The costs have risen, so the question is how to recover them best. Even if the costs double, we now have three platforms for which to make content,” In relation to this, Abe further clarifies certain issues regarding the exclusivity status of several titles. Contrary to rumors circulating around, Resident Evil 5 is still scheduled for both X360 and PS3. A separate Umbrella Chronicles is planned for Wii.

Also, Abe reiterates that titles exclusive to specific formats are still that way- for now. Dead Rising and Lost Planet are X360-only titles while Devil May Cry 4 and Monster Hunter 3 are exclusive to the PS3.

Via Gamasutra

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