Do You Have What It Takes to Make an MMO for Green Monster Games?

Green Monster Games logo

Call it a dream team of imagination, fantasy, art, and gaming. Red Sox pitcher and EverQuest fan (and NPC loot-dropper) Curt Schilling, Spawn‘s Todd McFarlane, and sci-fi/fantasy author R.A. Salvatore form the trinity behind Green Monster Games LLC, and they’re aiming to pitch their first MMO to the market. And to do so, the dream team’s looking for new members, fresh blood to complete their dream. Someone with talent, someone with passion. Preferably someone who knows his way around C++ and Gamebryo.

GMG’s looking for a Lead Programmer to take change of developing the first of what they plan to be “industry-changing games.” Aside from C++ and Gamebryo engine experience, candidates should also be able to design, develop, document, and debug quality code, design and implement server/client side game code for MMOs, possess a strong background in client/server/network programming, and work well in a team of highly-talented developers, artists, designers, and programmers (and they’re not just talking about Todd, Curt, and R.A.).

Looks like Green Monster Games is poised to break into the MMO scene big-time.

Via Green Monster Games: Help Wanted

Green Monster Games logo

Call it a dream team of imagination, fantasy, art, and gaming. Red Sox pitcher and EverQuest fan (and NPC loot-dropper) Curt Schilling, Spawn‘s Todd McFarlane, and sci-fi/fantasy author R.A. Salvatore form the trinity behind Green Monster Games LLC, and they’re aiming to pitch their first MMO to the market. And to do so, the dream team’s looking for new members, fresh blood to complete their dream. Someone with talent, someone with passion. Preferably someone who knows his way around C++ and Gamebryo.

GMG’s looking for a Lead Programmer to take change of developing the first of what they plan to be “industry-changing games.” Aside from C++ and Gamebryo engine experience, candidates should also be able to design, develop, document, and debug quality code, design and implement server/client side game code for MMOs, possess a strong background in client/server/network programming, and work well in a team of highly-talented developers, artists, designers, and programmers (and they’re not just talking about Todd, Curt, and R.A.).

Looks like Green Monster Games is poised to break into the MMO scene big-time.

Via Green Monster Games: Help Wanted

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