ER (Eternal Rest) Map Editor Source Code

Ravine's map editor

Remember waaaay back in June when we brought you guys Ravine‘s nifty homebrew app for Eternal Rest? The map editor thingy? Well, he’s just decided to pass on the uh..torch, if you will, and share the app’s source code with the rest of the homebrew community.

According to Ravine, he’s not using this anymore and thought that someone might wanna use it so he’s sharing the goods with anyone who’s interested. However, he also says (and I quote), “YOU CAN USE THIS IN ANY WAY YOU LIKE AS LONG AS YOU DO NOT CLAIM IT AS YOUR OWN.” Yes, in big block letters fellas, so if you do decide to use this PLEASE don’t hog the credit.

Okay, a few notes from Ravine himself:

First, you can only save one map at a time. This map is stored in (%ERME Folder%/maps/map.txt). So if you want to be able to save more than one map, jusy copy it after it is save and rename it to whatever it is to be called. You can use different tilesets with this editor, just make sure you name the tileset, tiles.png, and chnage the number of tiles int the tiles.txt file. (To count the number of tiles, start counting from 0) You can also take the tiles you are using and decrease the size by half to make the thumbnails for it. You would put that image in the media folder and title it tilesThumb.png.

Controls are pretty much still the same as before, so if you weren’t able to catch our coverage of Ravine’s Map Editor, you can download the actual Map Editor here. If you have more questions, Ravine says you can PM him right here on PSPUpdates or email him at ravineproductions@gmail.com. Oh, also, If you’re using the 2.x or 1.0 version, just copy the media and maps folder from the 1.5 version.

Download: [ER Map Editor Source Code]
Discuss: [Forum Release Thread]

Ravine's map editor

Remember waaaay back in June when we brought you guys Ravine‘s nifty homebrew app for Eternal Rest? The map editor thingy? Well, he’s just decided to pass on the uh..torch, if you will, and share the app’s source code with the rest of the homebrew community.

According to Ravine, he’s not using this anymore and thought that someone might wanna use it so he’s sharing the goods with anyone who’s interested. However, he also says (and I quote), “YOU CAN USE THIS IN ANY WAY YOU LIKE AS LONG AS YOU DO NOT CLAIM IT AS YOUR OWN.” Yes, in big block letters fellas, so if you do decide to use this PLEASE don’t hog the credit.

Okay, a few notes from Ravine himself:

First, you can only save one map at a time. This map is stored in (%ERME Folder%/maps/map.txt). So if you want to be able to save more than one map, jusy copy it after it is save and rename it to whatever it is to be called. You can use different tilesets with this editor, just make sure you name the tileset, tiles.png, and chnage the number of tiles int the tiles.txt file. (To count the number of tiles, start counting from 0) You can also take the tiles you are using and decrease the size by half to make the thumbnails for it. You would put that image in the media folder and title it tilesThumb.png.

Controls are pretty much still the same as before, so if you weren’t able to catch our coverage of Ravine’s Map Editor, you can download the actual Map Editor here. If you have more questions, Ravine says you can PM him right here on PSPUpdates or email him at ravineproductions@gmail.com. Oh, also, If you’re using the 2.x or 1.0 version, just copy the media and maps folder from the 1.5 version.

Download: [ER Map Editor Source Code]
Discuss: [Forum Release Thread]

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