Eternal Rest Map Editor For PSP

Map Editor

QJ.Net resident developer Ravine has come up with a map editor to aid him in his latest project. He came up with this idea while he was working on Eternal Rest, and have decided to share this app for those who either want to help him in creating his game or those who want to use this in developing their own game. (He has one request though, just make sure he’ll be among the first to be made aware of your project.)

According to him “You can use different tilesets with this editor, just make sure you name the tileset, tiles.png, and change the number of tiles int the tiles.txt file. (To count the number of tiles, start counting from 0). You can also take the tiles you are using and decrease the size by half to make the thumbnails for it. You would put that image in the media folder and title it tilesThumb.png.” He also reminded us that the user can only save one map at a time (located at %ERME Folder%/maps/map.txt), so it’s necessary to copy and rename the saved file to avoid overwriting it.

Here are the controls:

  • Move Selector – D-pad
  • Scroll Through List of Tiles – L and R Triggers (It scrolls to the end of thelist then you have to scroll back)
  • New Map – Hold Start and Press Triangle
  • Load Map – Hold Start and press Circle
  • Save Map – Hold Start and press Square
  • To place a tile – Press cross

As a testament to how friendly our community is, Ravine is even willing to assist you with any concerns you might have. If you do have any questions, you can reach him here, or you can simply ask him in the forum release thread below.

Download: [Eternal Rest Map Editor]
Discuss: [Forum Release Thread]

Map Editor

QJ.Net resident developer Ravine has come up with a map editor to aid him in his latest project. He came up with this idea while he was working on Eternal Rest, and have decided to share this app for those who either want to help him in creating his game or those who want to use this in developing their own game. (He has one request though, just make sure he’ll be among the first to be made aware of your project.)

According to him “You can use different tilesets with this editor, just make sure you name the tileset, tiles.png, and change the number of tiles int the tiles.txt file. (To count the number of tiles, start counting from 0). You can also take the tiles you are using and decrease the size by half to make the thumbnails for it. You would put that image in the media folder and title it tilesThumb.png.” He also reminded us that the user can only save one map at a time (located at %ERME Folder%/maps/map.txt), so it’s necessary to copy and rename the saved file to avoid overwriting it.

Here are the controls:

  • Move Selector – D-pad
  • Scroll Through List of Tiles – L and R Triggers (It scrolls to the end of thelist then you have to scroll back)
  • New Map – Hold Start and Press Triangle
  • Load Map – Hold Start and press Circle
  • Save Map – Hold Start and press Square
  • To place a tile – Press cross

As a testament to how friendly our community is, Ravine is even willing to assist you with any concerns you might have. If you do have any questions, you can reach him here, or you can simply ask him in the forum release thread below.

Download: [Eternal Rest Map Editor]
Discuss: [Forum Release Thread]

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