Factor 5 considering another Rogue Squadron game

Factor 5 considering another Rogue Squadron game - Image 1Factor 5‘s boss Julian Eggebrecht has been talking about the possibility of another Star Wars: Rogue Squadron game. He said that if they were to do it, then it would be based on the Classic Star Wars universe and not the new trilogy.

This is pretty exciting considering Eggebrecht said that it won’t be just an HD port. He noted that the game would have to innovate and focus more on gameplay considering the Star Wars IP was well-represented in the last generation of consoles.

Speaking of innovations, he also said that motion control, while good for controlling a dragon (ala Lair) might not be a good idea with Rogue Squadron: “If I was to do a game with an X-Wing, I don’t know if I’d necessarily use motion control. It might be [analog] stick, because that is how you’d be controlling the craft – it might be more appropriate.”

Unfortunately, the game isn’t very high on the company’s list of priorities at this point, as they’re still tied up with other projects. Just as well, since it’ll give them time to think of a a new hook, or reason to make players want to jump into the cockpit again.

Factor 5 considering another Rogue Squadron game - Image 1Factor 5‘s boss Julian Eggebrecht has been talking about the possibility of another Star Wars: Rogue Squadron game. He said that if they were to do it, then it would be based on the Classic Star Wars universe and not the new trilogy.

This is pretty exciting considering Eggebrecht said that it won’t be just an HD port. He noted that the game would have to innovate and focus more on gameplay considering the Star Wars IP was well-represented in the last generation of consoles.

Speaking of innovations, he also said that motion control, while good for controlling a dragon (ala Lair) might not be a good idea with Rogue Squadron: “If I was to do a game with an X-Wing, I don’t know if I’d necessarily use motion control. It might be [analog] stick, because that is how you’d be controlling the craft – it might be more appropriate.”

Unfortunately, the game isn’t very high on the company’s list of priorities at this point, as they’re still tied up with other projects. Just as well, since it’ll give them time to think of a a new hook, or reason to make players want to jump into the cockpit again.

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