fMSX-PSP v3.1.3 with source code

fMSX-PSP was created by uberjack - Image 1 fMSX-PSP was created by uberjack - Image 2 

Akop Karapetyan, otherwise known as uberjack around the homebrew scene, just upgraded his PlayStation Portable (PSP) MSX emulator, fMSX-PSP. The application itself is based on fMSX v3.1 and uses Graphical Utility Toolkit (GU) for rendering.

Also, anyone who’s on FW 1.5 in user mode should be able to use this with most games running at 100% speed. The changelog for fMSX-PSP v3.1.3 is as follows:

  • Support for multi-volume disk images – multiple disk images per ZIP file and in-game volume switching (see section below)
  • Improved virtual keyboard navigation, speed increase
  • System ROM’s can now be stored in a single ZIP file (see Installation section)
  • Integrated zipped ROM and DSK file support (fast loading from ZIP files)
  • Added PSG/SCC/MSXMUSIC sound emulation engine by Mitsutaka Okazaki and MSXAUDIO engine by Tatsuyuki Satoh. The old engine is still available, as it is noticeably faster. MSXMUSIC and MSXAUDIO are disabled by default (recompile if you really need them), as they adversely affect emulation speed
  • ~18% gain in rendering speed
  • FPS counter
  • PAL frequency (50Hz) timing
  • Various small improvements and bugfixes

Well, it seems like the good ol’ days of MSX are back once more! Please pay key attention to the Readme file as it contains pertinent details and information about the emulator.

Download: fMSX-PSP v3.1.3 (binaries)
Download: fMSX-PSP v3.1.3 (source code)

Via Akop

fMSX-PSP was created by uberjack - Image 1 fMSX-PSP was created by uberjack - Image 2 

Akop Karapetyan, otherwise known as uberjack around the homebrew scene, just upgraded his PlayStation Portable (PSP) MSX emulator, fMSX-PSP. The application itself is based on fMSX v3.1 and uses Graphical Utility Toolkit (GU) for rendering.

Also, anyone who’s on FW 1.5 in user mode should be able to use this with most games running at 100% speed. The changelog for fMSX-PSP v3.1.3 is as follows:

  • Support for multi-volume disk images – multiple disk images per ZIP file and in-game volume switching (see section below)
  • Improved virtual keyboard navigation, speed increase
  • System ROM’s can now be stored in a single ZIP file (see Installation section)
  • Integrated zipped ROM and DSK file support (fast loading from ZIP files)
  • Added PSG/SCC/MSXMUSIC sound emulation engine by Mitsutaka Okazaki and MSXAUDIO engine by Tatsuyuki Satoh. The old engine is still available, as it is noticeably faster. MSXMUSIC and MSXAUDIO are disabled by default (recompile if you really need them), as they adversely affect emulation speed
  • ~18% gain in rendering speed
  • FPS counter
  • PAL frequency (50Hz) timing
  • Various small improvements and bugfixes

Well, it seems like the good ol’ days of MSX are back once more! Please pay key attention to the Readme file as it contains pertinent details and information about the emulator.

Download: fMSX-PSP v3.1.3 (binaries)
Download: fMSX-PSP v3.1.3 (source code)

Via Akop

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