Kicking up a notch: Hellgate: London’s new faction

Hellgate: LondonSitting with Flagship CEO Bill Roper, GameSpot manages to squeeze out some answers from Hellgate: London‘s big guy, particularly regarding its hunter class.

The new hunter faction is primarily geared to attract the FPS player. Supposedly, what sets it apart from the templars and cabalists is that it allows for a total immersion in the world, as well as using high-tech weaponry and gadgets to wipe out demons. The templars are more n melee combat and holy rituals, while the cabalists utilize the powers of the demons against them by magical rites.

Without skipping a beat, but without revealing too much, Bill Roper describes the hunter design as “a cross between [Splinter Cell‘s] Sam Fisher, the marines from Aliens, and the anime Jin-Roh.” Not reliant on spells, the hunters will, instead, prefer “Area 51-esque” technology to their advantage.

However, lest there be confusion, he stresses the point that while this new class may have various FPS gameplay components, the game is still very much an RPG. “The fundamental aspects of the game do not change in so much as you are still gaining experience…The mechanics of this, however, are very much driven from an FPS perspective when you play a hunter.”

As to the question of whether or not the hunter will be the third and final class in the game, Bill replies that the templar, cabalist, and hunter are actually factions, wherein there are different classes within. “A way of thinking of this is if a writer was a faction and novelist, poet, and journalist were its classes. All of them have similar background and basic set of learning and skills, but their specialties are vastly different. The same will go for the classes within our factions.”

Stay tuned for more updates as he did promise that they’ll be revealing the individual classes in the upcoming months. And of course, there’ll be more gameplay features, enemies, and whatnots to watch out for.

Via GameSpot

Hellgate: LondonSitting with Flagship CEO Bill Roper, GameSpot manages to squeeze out some answers from Hellgate: London‘s big guy, particularly regarding its hunter class.

The new hunter faction is primarily geared to attract the FPS player. Supposedly, what sets it apart from the templars and cabalists is that it allows for a total immersion in the world, as well as using high-tech weaponry and gadgets to wipe out demons. The templars are more n melee combat and holy rituals, while the cabalists utilize the powers of the demons against them by magical rites.

Without skipping a beat, but without revealing too much, Bill Roper describes the hunter design as “a cross between [Splinter Cell‘s] Sam Fisher, the marines from Aliens, and the anime Jin-Roh.” Not reliant on spells, the hunters will, instead, prefer “Area 51-esque” technology to their advantage.

However, lest there be confusion, he stresses the point that while this new class may have various FPS gameplay components, the game is still very much an RPG. “The fundamental aspects of the game do not change in so much as you are still gaining experience…The mechanics of this, however, are very much driven from an FPS perspective when you play a hunter.”

As to the question of whether or not the hunter will be the third and final class in the game, Bill replies that the templar, cabalist, and hunter are actually factions, wherein there are different classes within. “A way of thinking of this is if a writer was a faction and novelist, poet, and journalist were its classes. All of them have similar background and basic set of learning and skills, but their specialties are vastly different. The same will go for the classes within our factions.”

Stay tuned for more updates as he did promise that they’ll be revealing the individual classes in the upcoming months. And of course, there’ll be more gameplay features, enemies, and whatnots to watch out for.

Via GameSpot

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