Meta-Reviews – Tomb Raider: Legend

Tomb Raider

After a successful outing on the Xbox 360 a few months ago, Tomb Raider: Legend is finally getting ready to grace the PSP’s sexy screen. Under production at Crystal Dynamics and under the watchful eye of series creator Toby Gard, hopes were high for a smooth transition to Sony’s miniature wonder, the first reviews are starting to trickle in, and here’s what they’re saying:

Pro-G: “I had expected the PSP game to look significantly different to the PlayStation 2 version, but the port has been handled incredibly well. Legend looked great on PlayStation 2, with large environments and a steady frame rate, so it wasn’t going to be easy to bring that to the portable without making sacrifices. The biggest difference between the games can be seen in the frame rate. Legend tends to bog down a little on the PSP, which is a shame, as the environments generally look remarkably close to their PlayStation 2 counterparts.” -8/10

Eurogamer.net: “The PSP version may not have the zip of the others, and you certainly wouldn’t choose it over and above them, but Tomb Raider: Legend is a good game, and if you can put up with the initial awkwardness you’ll find it was worth the wait.”-7/10

Computer And Videogames:
“While Legend’s lack of light certainly doesn’t make it unplayable, it does lessen the impact of its good looks somewhat, and more to the point, those of Lara herself. There are numerous sticking points in the game caused by simply not being able to see the way ahead, and unless you’ve played through the PS2 version you could spend ages scratching about in the gloom for ledges and switches.”-7/10

Well there you’ve got it folks, the general consensus seems to be that it’s a pretty good translation of the console experience, all the best parts are kept intact and there is some exclusive content, but a mixture of sometimes iffy controls, dark, murky graphics and a so, so framerate hamper the experience. It’s probably worth picking up if you haven’t got the console versions, otherwise you might want to skip this ‘un.

Tomb Raider

After a successful outing on the Xbox 360 a few months ago, Tomb Raider: Legend is finally getting ready to grace the PSP’s sexy screen. Under production at Crystal Dynamics and under the watchful eye of series creator Toby Gard, hopes were high for a smooth transition to Sony’s miniature wonder, the first reviews are starting to trickle in, and here’s what they’re saying:

Pro-G: “I had expected the PSP game to look significantly different to the PlayStation 2 version, but the port has been handled incredibly well. Legend looked great on PlayStation 2, with large environments and a steady frame rate, so it wasn’t going to be easy to bring that to the portable without making sacrifices. The biggest difference between the games can be seen in the frame rate. Legend tends to bog down a little on the PSP, which is a shame, as the environments generally look remarkably close to their PlayStation 2 counterparts.” -8/10

Eurogamer.net: “The PSP version may not have the zip of the others, and you certainly wouldn’t choose it over and above them, but Tomb Raider: Legend is a good game, and if you can put up with the initial awkwardness you’ll find it was worth the wait.”-7/10

Computer And Videogames:
“While Legend’s lack of light certainly doesn’t make it unplayable, it does lessen the impact of its good looks somewhat, and more to the point, those of Lara herself. There are numerous sticking points in the game caused by simply not being able to see the way ahead, and unless you’ve played through the PS2 version you could spend ages scratching about in the gloom for ledges and switches.”-7/10

Well there you’ve got it folks, the general consensus seems to be that it’s a pretty good translation of the console experience, all the best parts are kept intact and there is some exclusive content, but a mixture of sometimes iffy controls, dark, murky graphics and a so, so framerate hamper the experience. It’s probably worth picking up if you haven’t got the console versions, otherwise you might want to skip this ‘un.

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