More from Blizzard’s WWI: Diablo 3 gameplay details, features
From the looks of things, Diablo 3 will be bigger, badder and better than ever, but just what exactly will it be bringing to the much-loved series? During Blizzard‘s Worldwide Invitational, Diablo 3 lead designer Jay Wilson revealed a few tasty tidbits about the game. Read all about it in the full article.
Now that Diablo 3 has finally been announced, the real waiting finally starts. So, what do fans of the series have to look forward to? Here’s what Diablo 3 lead designer Jay Wilson revealed during Blizzard‘s World Wide Invitational.
The focus in Diablo 3 will still be on the action. Combat will be epic, accessible (“If you can click a mouse,” said Wilson, “you can play Diablo“) and conducive to cooperative play. If you liked the idea of slogging through masses of enemies in the previous Diablo games, you’ll be getting more of this kind of large-scale combat in Diablo 3.
That’s not to say that the game’s roleplaying elements will be taking a backseat, though. Wilson said that they plan to expand the roleplaying aspect while still staying true to the series’ original concepts. Quests and NPC interaction have apparently been buffed up, and the different character classes now have voices for that added touch of personality.
Blizzard is also upping the game’s replayability. In addition to the random dungeons, items, and monsters, totally random adventures will be injected into DIablo 3‘s system. This new feature essentially allows Blizzard to place random scripted events almost anywhere in the game, so no one playthrough will be exactly the same as another.
Not a lot was said about the game’s multiplayer aspect, but Wilson did say that Diablo 3 will be taking advantage of the new battle.net system that’s going to be rolled out for Starcraft 2. Wilson also noted that the new version of battle.net will be armed with anti-cheater features. Judging from Wilson’s comments on party sizes, it seems like the maximum number of party members will be around 4 or 5.
Blizzard will also be sticking to their tried and true model of bringing their games to as many gamers as possible. The Diablo 3 team is currently making sure that even those who don’t have high-end gaming rigs will be able to run the game. DirectX 10 will not be required to run Diablo 3, similar to what Crytek is doing with Crysis Warhead.
If all that information still isn’t enough to feed your voracious hunger for more Diablo 3, stay tuned. Blizzard still has some major reveals planned for the coming months. In the meantime, you can check out more from Jay Wilson through the source link below.