New GDC lectures on LocoRoco, 2D gaming, piracy

GDC 2007 - Image 1

GDC 2007 Organizers have added three more notable lectures to the March conference, with three big names giving talks on piracy, 2D gaming, and a postmortem analysis of the PSP hit LocoRoco. This is the third batch of major additions to the GDC 2007 lineup.

Let’s start things off with the LocoRoco postmortem. Presented by Tsutomu Kouno, “A LocoRoco Postmortem: Making Happiness into Gameplay” explains how Kounu tried to make a game out of… well, happiness. It will take audiences “through the path of the game’s development, from brainstorming the creative concept, selling it to Sony, and building it level by level”.

Next up is Konami‘s Koji “Iga” Igarashi with “Light and Darkness of 2D Gaming”. As can be gathered from the title, this lecture – which incidentally is Iga’s first-ever public lecture – tackles the advantages and disadvantages of creating 2D games in a market dominated by 3D games. Iga will “use his experience developing the recent and highly-acclaimed Castlevania: Portrait of Ruin video game for Nintendo DS as a case study”.

Lastly, id Software CEO Todd Hollenshead has a lecture posted named “The Videogame Piracy Problem: Fifteen Men on a Dead Man’s Chest”. Hollenshead will use the lecture to “discuss the state of the piracy problem the game industry faces, paying particular attention to the impact Internet piracy has on the PC game industry”. Hollenshead will also discuss “what to do, as well as what not to do in best protecting you company and game assets from those that fly the Jolly Roger”.

GDC 2007 - Image 1

GDC 2007 Organizers have added three more notable lectures to the March conference, with three big names giving talks on piracy, 2D gaming, and a postmortem analysis of the PSP hit LocoRoco. This is the third batch of major additions to the GDC 2007 lineup.

Let’s start things off with the LocoRoco postmortem. Presented by Tsutomu Kouno, “A LocoRoco Postmortem: Making Happiness into Gameplay” explains how Kounu tried to make a game out of… well, happiness. It will take audiences “through the path of the game’s development, from brainstorming the creative concept, selling it to Sony, and building it level by level”.

Next up is Konami‘s Koji “Iga” Igarashi with “Light and Darkness of 2D Gaming”. As can be gathered from the title, this lecture – which incidentally is Iga’s first-ever public lecture – tackles the advantages and disadvantages of creating 2D games in a market dominated by 3D games. Iga will “use his experience developing the recent and highly-acclaimed Castlevania: Portrait of Ruin video game for Nintendo DS as a case study”.

Lastly, id Software CEO Todd Hollenshead has a lecture posted named “The Videogame Piracy Problem: Fifteen Men on a Dead Man’s Chest”. Hollenshead will use the lecture to “discuss the state of the piracy problem the game industry faces, paying particular attention to the impact Internet piracy has on the PC game industry”. Hollenshead will also discuss “what to do, as well as what not to do in best protecting you company and game assets from those that fly the Jolly Roger”.

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