Please and thank you: Games going beyond 1000 gamerpoints?

Xbox Live logo - Image 1 GamerScores. Displayed there alongside everybody’s Xbox Live gamertag, it’s our most common avenue of bragging rights. Now, if you think you can still top your best achievements in Gears of War or Geometry Wars, what do you say to Microsoft‘s new rules, which seek to allow developers to put over 1000 gamerpoints per game?

An article over at the Gamerscore Blogs has discussed the new gamerpoints rules rules they’re currently smoothing out with publishers, broken down into these three points:

  • All regular disc-based games MUST have 1,000 Gamerscore in the base game.  This means that any consumer who buys a retail game will have the opportunity to unlock the full 1,000 Gamerscore without having to pay for any add-on content.  Note that a publisher may decide to deliver a portion of this Gamerscore via add-on content, but the add-on content will always be free to the consumer.
  • Game publishers will have the option to deliver another 250 incremental Gamerscore on top of the 1,000 via add-on content from Marketplace.  This add-on content could be either free or paid.  So if you complete a game and earn the full 1,000 GS, you could be getting new add-on content and earn up to a total of 1,250 points from a game.
  • Xbox Live Arcade games will operate in similar fashion, but given the size of these titles they will allow you to earn up to 200 Gamerscore from every game and up to another 50 points from add-on content.

Given just how wildly popular Achievements are getting (add a dash of Crackdown for excitement), we’d like to hear from the gaming crew on your say to these new rules – care to set some new records when this kicks in?

Xbox Live logo - Image 1 GamerScores. Displayed there alongside everybody’s Xbox Live gamertag, it’s our most common avenue of bragging rights. Now, if you think you can still top your best achievements in Gears of War or Geometry Wars, what do you say to Microsoft‘s new rules, which seek to allow developers to put over 1000 gamerpoints per game?

An article over at the Gamerscore Blogs has discussed the new gamerpoints rules rules they’re currently smoothing out with publishers, broken down into these three points:

  • All regular disc-based games MUST have 1,000 Gamerscore in the base game.  This means that any consumer who buys a retail game will have the opportunity to unlock the full 1,000 Gamerscore without having to pay for any add-on content.  Note that a publisher may decide to deliver a portion of this Gamerscore via add-on content, but the add-on content will always be free to the consumer.
  • Game publishers will have the option to deliver another 250 incremental Gamerscore on top of the 1,000 via add-on content from Marketplace.  This add-on content could be either free or paid.  So if you complete a game and earn the full 1,000 GS, you could be getting new add-on content and earn up to a total of 1,250 points from a game.
  • Xbox Live Arcade games will operate in similar fashion, but given the size of these titles they will allow you to earn up to 200 Gamerscore from every game and up to another 50 points from add-on content.

Given just how wildly popular Achievements are getting (add a dash of Crackdown for excitement), we’d like to hear from the gaming crew on your say to these new rules – care to set some new records when this kicks in?

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