Population-related bonuses for DAoC

DAoC

Months back, we featured an article with regards to the population bonus info for Dark Age of Camelot. Now, The Camelot Herald has once again enlightened us about these population-related bonuses. In their aim of assisting players in low population realms, the team behind it are providing additional bonuses for PvE and RvR combat. Take note of the following:

  • Evenly distributed and underpopulated realms will now receive bonus experience, realm points, bounty points, and coin for fighting enemy players in the Frontiers. Underpopulated realms will receive greater bonuses than realms whose populations are more evenly distributed on a given server.
  • All realms will also receive additional camp bonuses, meaning more experience per monster kill. Underpopulated realms will receive a greater camp bonus than realms whose populations are more evenly distributed on a given server.
  • The experience earned from the additional camp bonus and bonus experience from player kills also applies towards earning artifact experience.
  • Underpopulated realms characters will receive the free level experience from the Enhanced Levelling System introduced in version 1.71 more often, up to a minimum of every two days, if the character has attained a level by regular play in that time.
  • Keep and Tower Cost Reductions
  • Underpopulated realms will receive a 50% reduction of cost bonus for all hookpoint purchases, maintenance costs, and claiming costs of keeps in New Frontiers.
    • Hookpoint Purchases – 5 gold/5 bounty points/5 guild bounty points
    • Keep Claiming Costs – 0 guild bounty points
    • Tower Claiming Costs – 0 guild bounty points
    • Keep Maintenance Costs (based on current level)
    • Tower Maintenance Costs per hour (based on current level)

Via The Camelot Herald

DAoC

Months back, we featured an article with regards to the population bonus info for Dark Age of Camelot. Now, The Camelot Herald has once again enlightened us about these population-related bonuses. In their aim of assisting players in low population realms, the team behind it are providing additional bonuses for PvE and RvR combat. Take note of the following:

  • Evenly distributed and underpopulated realms will now receive bonus experience, realm points, bounty points, and coin for fighting enemy players in the Frontiers. Underpopulated realms will receive greater bonuses than realms whose populations are more evenly distributed on a given server.
  • All realms will also receive additional camp bonuses, meaning more experience per monster kill. Underpopulated realms will receive a greater camp bonus than realms whose populations are more evenly distributed on a given server.
  • The experience earned from the additional camp bonus and bonus experience from player kills also applies towards earning artifact experience.
  • Underpopulated realms characters will receive the free level experience from the Enhanced Levelling System introduced in version 1.71 more often, up to a minimum of every two days, if the character has attained a level by regular play in that time.
  • Keep and Tower Cost Reductions
  • Underpopulated realms will receive a 50% reduction of cost bonus for all hookpoint purchases, maintenance costs, and claiming costs of keeps in New Frontiers.
    • Hookpoint Purchases – 5 gold/5 bounty points/5 guild bounty points
    • Keep Claiming Costs – 0 guild bounty points
    • Tower Claiming Costs – 0 guild bounty points
    • Keep Maintenance Costs (based on current level)
    • Tower Maintenance Costs per hour (based on current level)

Via The Camelot Herald

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