PSP Toolchain Scripts transfers to a new home!

PSPtoolchainWell, the PSP homebrew scene is curretly swept away with the tons of updates we’ve been receiving. The past week has seen loads of news regarding the question mark-filled Modchip, an awesome release of iR Shell, and just hours ago, info about possible exploit on firmware 2.60 (that one’s huge!). It’s actually easy to overlook this one, but for the folks who make the PSP homebrew scene what it is, this one is definitely a bit of good news.

The ‘long-time’ developers would distinctly remember downloading a file from www.oopo.net/consoledev.  Popularly known as a toolchain, it was an automated script which you ran in Cygwin or a Linux distribution to  download, compile and set up the C/C++ compiler and the environment.

If you want a bit of a history lesson, it was possible to make applications for the PSP even before the toolchain came  out. But once the whole process of setting up the compiler was handled by the toolchain, it became a lot easier to make applications for the PSP.

So why am I talking about it here and right now? ooPo, the guy who maintained the toolchain, recently revealed that  his bandwidth utilisation had suddenly jumped up. Now I don’t know if it was due to the recent ‘Want to be a Developer?‘ article or our announcement of the Summer Homebrew Competition, but suffice to say that ooPo couldn’t manage to give out all that extra bandwidth. And he also revealed that it was because of what I’d call bandwidth spamming. A few people downloaded the  toolchain repeatedly, increasing his bandwidth costs. A few guys even downloaded it about 15-20 times.

And ooPo couldn’t take it.  Not to worry though, it’s still available. The toolchain has been moved/merged with the PS2dev server (www.ps2dev.org). You can download it from its new home, or from the mirror below. But just download it once. 😉

Download: [PSP Toolchain]

Via PS2Dev

PSPtoolchainWell, the PSP homebrew scene is curretly swept away with the tons of updates we’ve been receiving. The past week has seen loads of news regarding the question mark-filled Modchip, an awesome release of iR Shell, and just hours ago, info about possible exploit on firmware 2.60 (that one’s huge!). It’s actually easy to overlook this one, but for the folks who make the PSP homebrew scene what it is, this one is definitely a bit of good news.

The ‘long-time’ developers would distinctly remember downloading a file from www.oopo.net/consoledev.  Popularly known as a toolchain, it was an automated script which you ran in Cygwin or a Linux distribution to  download, compile and set up the C/C++ compiler and the environment.

If you want a bit of a history lesson, it was possible to make applications for the PSP even before the toolchain came  out. But once the whole process of setting up the compiler was handled by the toolchain, it became a lot easier to make applications for the PSP.

So why am I talking about it here and right now? ooPo, the guy who maintained the toolchain, recently revealed that  his bandwidth utilisation had suddenly jumped up. Now I don’t know if it was due to the recent ‘Want to be a Developer?‘ article or our announcement of the Summer Homebrew Competition, but suffice to say that ooPo couldn’t manage to give out all that extra bandwidth. And he also revealed that it was because of what I’d call bandwidth spamming. A few people downloaded the  toolchain repeatedly, increasing his bandwidth costs. A few guys even downloaded it about 15-20 times.

And ooPo couldn’t take it.  Not to worry though, it’s still available. The toolchain has been moved/merged with the PS2dev server (www.ps2dev.org). You can download it from its new home, or from the mirror below. But just download it once. 😉

Download: [PSP Toolchain]

Via PS2Dev

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