Quazal upgrades their multiplayer middleware

Quazal logo - Image 1The last thing we heard from Quazal Technologies was that Midway Games had licensed their middleware software. This time, the online multiplayer software provider has just released updates on their products – Net-Z, Rendez-Vous, and Spark!

Quazal Net-Z received an upgrade on its peer-to-peer technology. An addition was a client-server topology that will work along with the peer-to-peer technology which will enhance the general connectivity. Quazal Rendez-Vous sports an enhanced compatibility with the Xbox 360’s LSP.

This opens a whole lot of options for developers to place additional multiplayer options (like clans or guilds, tournaments and matchmaking features). Players will be glad to know that this technology will start cropping up in video games come this fall.

Lastly, Quazal’s Spark! (dubbed lobby-in-a-box) got “pimped” in the featureset department, giving additional leaderboard and ranking system options. The software has been released for the Xbox 360’s Live service, allowing from better cross-platform play. Spark! for the PlayStation 3 has also been improved for better support on the PlayStation Network.

Martin Lavoie, CTO at Quazal, comments,

A number of developers have been working with us through pre-release versions of this release to ensure that it hit all of the right notes. With their input, weÂ’ve added a number of features and behind-the-scenes improvements targeted directly at their immediate and future needs.

There seems to be a lot we can expect from multiplayer modes in games this year. A lot of innovations in the technology will make the multiplayer experience a heck more fun.

So, ready the rest of the crew, we’re going in.

Quazal logo - Image 1The last thing we heard from Quazal Technologies was that Midway Games had licensed their middleware software. This time, the online multiplayer software provider has just released updates on their products – Net-Z, Rendez-Vous, and Spark!

Quazal Net-Z received an upgrade on its peer-to-peer technology. An addition was a client-server topology that will work along with the peer-to-peer technology which will enhance the general connectivity. Quazal Rendez-Vous sports an enhanced compatibility with the Xbox 360’s LSP.

This opens a whole lot of options for developers to place additional multiplayer options (like clans or guilds, tournaments and matchmaking features). Players will be glad to know that this technology will start cropping up in video games come this fall.

Lastly, Quazal’s Spark! (dubbed lobby-in-a-box) got “pimped” in the featureset department, giving additional leaderboard and ranking system options. The software has been released for the Xbox 360’s Live service, allowing from better cross-platform play. Spark! for the PlayStation 3 has also been improved for better support on the PlayStation Network.

Martin Lavoie, CTO at Quazal, comments,

A number of developers have been working with us through pre-release versions of this release to ensure that it hit all of the right notes. With their input, weÂ’ve added a number of features and behind-the-scenes improvements targeted directly at their immediate and future needs.

There seems to be a lot we can expect from multiplayer modes in games this year. A lot of innovations in the technology will make the multiplayer experience a heck more fun.

So, ready the rest of the crew, we’re going in.

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