Silicon Knights responds: lawsuit will not affect Too Human

Silicon Knights has wasted no time in responding to Epic Games‘ claims that their lawsuit is “a cynical effort by SK to unlawfully enrich itself.” The initial lawsuit filed by SK claims that Epic kept a better version of the Unreal Engine for itself to make its games better while others who paid for it will suffer the lack. In SK’s case, their concerns stem from their highly anticipated game Too Human.

Too Human - Image 1

Epic responded by saying the claim is without merit and filed a counterclaim that says “it is SK, not Epic, that has engaged in deceit, infringement of Epic’s intellectual property rights, breach of contract and unfair business practices.”

This is in response to the new engine developed by SK, which they claim stole codes from the original Unreal Engine. SK’s attorney, Christopher Holland spoke in behalf of SK and responded not four hours later by saying:

We don’t think Epic’s counterclaim has any merit. We believe strongly that our claims in our complaint will prevail and the damages Silicon Knights has suffered in connection with its original complaint are vastly more, millions of dollars more than what Epic claims its damages are in its counterclaim. They’ve set forth $650,000 and our claims will dwarf that substantially.

Holland also emphasizes that SK was forced to make their own engine from their own efforts because Epic didn’t deliver on their agreement. “We basically had to do ourselves what we paid Epic to do.” The development of the new engine has the game back on track and Holland assures that it will be coming out “in a timely fashion.”

Although when he was asked when Too Human was to be released, he said that it’s up to the developers and Microsoft.

Silicon Knights has wasted no time in responding to Epic Games‘ claims that their lawsuit is “a cynical effort by SK to unlawfully enrich itself.” The initial lawsuit filed by SK claims that Epic kept a better version of the Unreal Engine for itself to make its games better while others who paid for it will suffer the lack. In SK’s case, their concerns stem from their highly anticipated game Too Human.

Too Human - Image 1

Epic responded by saying the claim is without merit and filed a counterclaim that says “it is SK, not Epic, that has engaged in deceit, infringement of Epic’s intellectual property rights, breach of contract and unfair business practices.”

This is in response to the new engine developed by SK, which they claim stole codes from the original Unreal Engine. SK’s attorney, Christopher Holland spoke in behalf of SK and responded not four hours later by saying:

We don’t think Epic’s counterclaim has any merit. We believe strongly that our claims in our complaint will prevail and the damages Silicon Knights has suffered in connection with its original complaint are vastly more, millions of dollars more than what Epic claims its damages are in its counterclaim. They’ve set forth $650,000 and our claims will dwarf that substantially.

Holland also emphasizes that SK was forced to make their own engine from their own efforts because Epic didn’t deliver on their agreement. “We basically had to do ourselves what we paid Epic to do.” The development of the new engine has the game back on track and Holland assures that it will be coming out “in a timely fashion.”

Although when he was asked when Too Human was to be released, he said that it’s up to the developers and Microsoft.

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