Too Human’s 4-player Co-Op feature details

Too Human for the Xbox 360 - Image 1Here’s one interesting update on Silicon Knights‘ next-gen adventure title, Too Human. It’s actually going to sport a four-player Co-Op feature! Cool, huh. We picked up this bit from IGN’s preview of the game, and overall, it appears to be looking really sweet.

But we wanna zoom in on the Co-Op feature. According to the preview, Silicon Knight certainly gave much thought as to how they will deliver this feature. For one, they took into consideration the varying character classes and how each can be utilized in a team structure.

So, you will be given the opportunity to choose your class, which will essentially play a big factor in how you will be able to grow as a player in the adventure. There are initially five classes to choose from, but you may definitely expect more to come your way as Downloadable Content“>downloadable content. Here’s a list of the first five classes that you’ll encounter in Too Human‘s Co-Op mode:

The Bioengineer: described as “a master of cybernetics as well as mundane combat,” the Bioengineer is able to give a quick fix for the damages incurred on the battlefield, as well as stock up on health bonuses, which he may share with his allies.

The Commando: If you’re into the use of mines countermeasures, demolitions and rifles, then this guy’s the one for you. The Commando obviously “favors technical gadgetry and standoff methods of warfare.”

The Champion: This one prefers one-handed weapons. Basically, the Champion is the representative of Odin’s divine force of retribution, and is described as “a strong warrior able to deal out with a variety of caustic force field and anti-gravity based effects, increasing the combat effectiveness of his allies.”

The Defender: Meanwhile, the Defender is the core pillar of the Aesir’s defense. And as the Defender sports heavy armor, he certainly gets a whole lot of protection against those heavy attacks and blows. Therefore, he isn’t damaged easily.

The Berserker: For his fighting style, the Berseker adopts a “twin-blade fighting style and infused with the spirit of the bear.” He prefers the thrill of a close combat and launches on an all-out defense, making it his top choice over a defensive strategy.

So, with all those outlined for you, just imagine the great RPG potentials that may fall right at your very fingertips, thanks to Too Human‘s 4-player Co-Op feature.

We’ll be sure to check in with you again as we get more details for Too Human. Release date for this adventure title is set at Q3 of 2007 for the U.S., while Europe‘s got something more tangible with the date set at June 8.

Via ign

Too Human for the Xbox 360 - Image 1Here’s one interesting update on Silicon Knights‘ next-gen adventure title, Too Human. It’s actually going to sport a four-player Co-Op feature! Cool, huh. We picked up this bit from IGN’s preview of the game, and overall, it appears to be looking really sweet.

But we wanna zoom in on the Co-Op feature. According to the preview, Silicon Knight certainly gave much thought as to how they will deliver this feature. For one, they took into consideration the varying character classes and how each can be utilized in a team structure.

So, you will be given the opportunity to choose your class, which will essentially play a big factor in how you will be able to grow as a player in the adventure. There are initially five classes to choose from, but you may definitely expect more to come your way as Downloadable Content“>downloadable content. Here’s a list of the first five classes that you’ll encounter in Too Human‘s Co-Op mode:

The Bioengineer: described as “a master of cybernetics as well as mundane combat,” the Bioengineer is able to give a quick fix for the damages incurred on the battlefield, as well as stock up on health bonuses, which he may share with his allies.

The Commando: If you’re into the use of mines countermeasures, demolitions and rifles, then this guy’s the one for you. The Commando obviously “favors technical gadgetry and standoff methods of warfare.”

The Champion: This one prefers one-handed weapons. Basically, the Champion is the representative of Odin’s divine force of retribution, and is described as “a strong warrior able to deal out with a variety of caustic force field and anti-gravity based effects, increasing the combat effectiveness of his allies.”

The Defender: Meanwhile, the Defender is the core pillar of the Aesir’s defense. And as the Defender sports heavy armor, he certainly gets a whole lot of protection against those heavy attacks and blows. Therefore, he isn’t damaged easily.

The Berserker: For his fighting style, the Berseker adopts a “twin-blade fighting style and infused with the spirit of the bear.” He prefers the thrill of a close combat and launches on an all-out defense, making it his top choice over a defensive strategy.

So, with all those outlined for you, just imagine the great RPG potentials that may fall right at your very fingertips, thanks to Too Human‘s 4-player Co-Op feature.

We’ll be sure to check in with you again as we get more details for Too Human. Release date for this adventure title is set at Q3 of 2007 for the U.S., while Europe‘s got something more tangible with the date set at June 8.

Via ign

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