Wiimote roots: early design and prototype drawings

Evolution of the Revolution - Image 1Evolution of the Revolution - Image 2

Alright, we know that the Wiimote that we now know and love is an homage to its design predecessor, the Nintendo Gateway. However, did you know that at one point, the designers have actually considered an analog stick on the Wiimote itself?

Digging these up from some patent office, the folks over at the British Gaming Blog have gotten their hands on these images of early concepts for the Wiimote. One interesting thing to note would be the fact that they have once considered the disk-type d-pad, played around with button sizes, and even tried to use the ever-so-nostalgic horizontal buttons which are reminiscent of the start and select buttons on early Nintendo systems.

It’s also fun to think about what may have prompted the designers to change their ideas over time. At the moment, we’re conjuring mental images of plaster-cast prototype Wiimotes with strange button placements, and a group of people whose only job is to grip each one and say which is the comfiest.

Who says history lessons can’t be refreshing?

Via British Gaming

Evolution of the Revolution - Image 1Evolution of the Revolution - Image 2

Alright, we know that the Wiimote that we now know and love is an homage to its design predecessor, the Nintendo Gateway. However, did you know that at one point, the designers have actually considered an analog stick on the Wiimote itself?

Digging these up from some patent office, the folks over at the British Gaming Blog have gotten their hands on these images of early concepts for the Wiimote. One interesting thing to note would be the fact that they have once considered the disk-type d-pad, played around with button sizes, and even tried to use the ever-so-nostalgic horizontal buttons which are reminiscent of the start and select buttons on early Nintendo systems.

It’s also fun to think about what may have prompted the designers to change their ideas over time. At the moment, we’re conjuring mental images of plaster-cast prototype Wiimotes with strange button placements, and a group of people whose only job is to grip each one and say which is the comfiest.

Who says history lessons can’t be refreshing?

Via British Gaming

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