2K Games: BioShock 2 won’t have LAN support or dedicated servers for multiplayer because…
It sucks, yes, but unfortunately, it really is final. BioShock 2 won’t be supporting LAN gaming or dedicated servers for multiplayer. No online petition can make 2K Games change their minds too, so it seems.
It sucks, yes, but unfortunately, it really is final. BioShock 2 won’t be supporting LAN gaming or dedicated servers for multiplayer. No online petition can make 2K Games change their minds too, so it seems.
The dev team made an attempt at explaining why they wouldn’t be giving out the said supports in a Q&A regarding the multiplayer at the Cult of Rapture.
“Bringing Multiplayer to BioShock was a daunting task between the tech (there was no multiplayer support in the codebase from the first game) and the expectations of the community. Either you try to do everything and so nothing feels finished or you focus your efforts to do a smaller number of things really well like an accessible online experience.”
Disappointing much, huh? Maybe you’d find some good news in the rest of the Q&A, which you can find at the link below.
[Cult of Rapture Q&A via Kotaku]
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