PSPVBA v1.2.1 (Media Engine) Emulator *UPDATE*

pspvba

Zx-81, who’s been hailed as QJ’s resident emulator porting machine (a much deserved title, we might add), is back with the latest update of his PSPVBA GBA emulatorPSPVBA v1.2.0 (Media Engine). In this newest version of PSPVBA, Zx-81 gives us these new features to expect:

  • All the sound part has been rewritten to use the media engine so it’s faster
  • Graphical Unit access was improved
  • Added new beautiful icons and background (designed by Win-Win)
  • Added option to enable/disable GBA battery/flash save to avoid disk save every 10 seconds in several games

If you haven’t tried PSPVBA, here’s how you install it:

  • Unzip the zip file, and copy the content of the directory FW1.5 on the PSP/Game directory.
  • Put the ROM image files on “ROM” sub-directory.

See that doesn’t sound too hard. The complete instruction is listed in the readme file in case you have some issues. And now for the bad news: PSPVBA v1.2.0 doesn’t work for +2.0 FW. Sorry ’bout that. But Zx-81 has included one binary version for 1.5 FW and the source codes in the download file. You can post your comments, suggestions and praises for Zx-81 at the comments or in our forum’s release thread.

Update 1: zx-81, showcasing his Barry Allen-like skills, just updated this emulator to fix the analog/digital swap bug minutes after the other one was released earlier. The link below has the updated file.


Update 2: Third time’s the charm! zx-81 has wasted no time in releasing the next version of this emulator with the following fixes and changes:

  • New feature to save and load a distinct setting file for each games
  • Add option to enable/disable the cache with the Graphical Unit
  • Emulator menus reorganisation (new menu for settings)
  • Bug fix: Emulator menu is now launched on startup
  • Bug fix: no more freeze when exiting the emulator (but HOME button still doesn’t work !)
  • Bug fix: bad refresh of the emulator menu/screen


Download:[PSPVBA v1.2.1 Media Engine]
Discuss: [Forum Release Thread]

pspvba

Zx-81, who’s been hailed as QJ’s resident emulator porting machine (a much deserved title, we might add), is back with the latest update of his PSPVBA GBA emulatorPSPVBA v1.2.0 (Media Engine). In this newest version of PSPVBA, Zx-81 gives us these new features to expect:

  • All the sound part has been rewritten to use the media engine so it’s faster
  • Graphical Unit access was improved
  • Added new beautiful icons and background (designed by Win-Win)
  • Added option to enable/disable GBA battery/flash save to avoid disk save every 10 seconds in several games

If you haven’t tried PSPVBA, here’s how you install it:

  • Unzip the zip file, and copy the content of the directory FW1.5 on the PSP/Game directory.
  • Put the ROM image files on “ROM” sub-directory.

See that doesn’t sound too hard. The complete instruction is listed in the readme file in case you have some issues. And now for the bad news: PSPVBA v1.2.0 doesn’t work for +2.0 FW. Sorry ’bout that. But Zx-81 has included one binary version for 1.5 FW and the source codes in the download file. You can post your comments, suggestions and praises for Zx-81 at the comments or in our forum’s release thread.

Update 1: zx-81, showcasing his Barry Allen-like skills, just updated this emulator to fix the analog/digital swap bug minutes after the other one was released earlier. The link below has the updated file.


Update 2: Third time’s the charm! zx-81 has wasted no time in releasing the next version of this emulator with the following fixes and changes:

  • New feature to save and load a distinct setting file for each games
  • Add option to enable/disable the cache with the Graphical Unit
  • Emulator menus reorganisation (new menu for settings)
  • Bug fix: Emulator menu is now launched on startup
  • Bug fix: no more freeze when exiting the emulator (but HOME button still doesn’t work !)
  • Bug fix: bad refresh of the emulator menu/screen


Download:[PSPVBA v1.2.1 Media Engine]
Discuss: [Forum Release Thread]

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