PSPUAE v0.55a
Just a few days back, Ric and Fol were able to update their homebrew Amiga emulator, PSPUAE, with a whole bunch of changes and improvements. They really want to keep their emu alive, and we can’t blame them if it’s this good. Now, it’s reached version 0.55a, and this time around, MrModem from the PSPUAE forums was the one who worked on the update. Here’s what he was able to add to PSPUAE v0.55a:
- Added some more Joystick mapping options. You can now use any button to control Amiga joystick 0.
- Changed all sceCtrlReadBufferPositive to sceCtrlPeekBufferPositive. This *could* speed things up a little, because sceCtrlReadBufferPositive always waits for vsync.
- Fixed a “bug” that caused the PSP to crash if you tried to exit using the home button.
- Added Bilinear filtering when zoom is turned on.
Getting it to play is a bit confusing, especially if you’re not familiar with emulating systems and roms. The readme is very detailed and quite easy-to-follow. Most (if not all) the info you’d need is already there. Take a look at it in case you run into some problems.
To the staff of PSP UAE and for its supporters, we’re glad you guys are still going strong!
Download: [PSPUAE v0.55a]
Update: One of the developers, Fol, informed us about the wrong file they’ve provided. Here’s what the developer had to say: “I compiled the completely wrong version, I feel rather silly. Its now corrected as 0.55a.”
The download link we have now directs you to the updated version.
Just a few days back, Ric and Fol were able to update their homebrew Amiga emulator, PSPUAE, with a whole bunch of changes and improvements. They really want to keep their emu alive, and we can’t blame them if it’s this good. Now, it’s reached version 0.55a, and this time around, MrModem from the PSPUAE forums was the one who worked on the update. Here’s what he was able to add to PSPUAE v0.55a:
- Added some more Joystick mapping options. You can now use any button to control Amiga joystick 0.
- Changed all sceCtrlReadBufferPositive to sceCtrlPeekBufferPositive. This *could* speed things up a little, because sceCtrlReadBufferPositive always waits for vsync.
- Fixed a “bug” that caused the PSP to crash if you tried to exit using the home button.
- Added Bilinear filtering when zoom is turned on.
Getting it to play is a bit confusing, especially if you’re not familiar with emulating systems and roms. The readme is very detailed and quite easy-to-follow. Most (if not all) the info you’d need is already there. Take a look at it in case you run into some problems.
To the staff of PSP UAE and for its supporters, we’re glad you guys are still going strong!
Download: [PSPUAE v0.55a]
Update: One of the developers, Fol, informed us about the wrong file they’ve provided. Here’s what the developer had to say: “I compiled the completely wrong version, I feel rather silly. Its now corrected as 0.55a.”
The download link we have now directs you to the updated version.