Resistance and others to use just one online sign-in

ResistanceTo make it all short and direct to the point, this is what what happened: Insomniac Games reveals Resistance won’t use the PS3 central Buddy system. Fans went like, WHAT? Resistance producer steps in and explains things. Get it? Okay, now the details:

While Ted Price‘s claim is true that their game won’t be using the central buddy list offered by the PS3 and that players would need to create a unique in-game buddy list, the official forgot to clarify on signing in and online ID features. It would be remembered that current-gen PS2 has a function wherein users had a single central station ID which identified them in every game on the system.

Dan Brooke, the producer of the game in the U.K., maintains that it’s almost like that with the PS3. “Resistance uses the PlayStation online ID to sign into the game. There is no separate login for Resistance and the online ID you create will be the same you use for all titles,” clears up Brooke. This is true for other games that will not use the said buddy system.

It would be good to note that the development team of Resistance: Fall of Man made the game in such a way that it offers advanced community features (clan support, party support, match-making and ranking). Unfortunately, the PlayStation 3 operating system does not offer yet a centralised support for those.

Via GamesIndustry

ResistanceTo make it all short and direct to the point, this is what what happened: Insomniac Games reveals Resistance won’t use the PS3 central Buddy system. Fans went like, WHAT? Resistance producer steps in and explains things. Get it? Okay, now the details:

While Ted Price‘s claim is true that their game won’t be using the central buddy list offered by the PS3 and that players would need to create a unique in-game buddy list, the official forgot to clarify on signing in and online ID features. It would be remembered that current-gen PS2 has a function wherein users had a single central station ID which identified them in every game on the system.

Dan Brooke, the producer of the game in the U.K., maintains that it’s almost like that with the PS3. “Resistance uses the PlayStation online ID to sign into the game. There is no separate login for Resistance and the online ID you create will be the same you use for all titles,” clears up Brooke. This is true for other games that will not use the said buddy system.

It would be good to note that the development team of Resistance: Fall of Man made the game in such a way that it offers advanced community features (clan support, party support, match-making and ranking). Unfortunately, the PlayStation 3 operating system does not offer yet a centralised support for those.

Via GamesIndustry

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