WoW: Players know best
Things are not quite looking good for Blizzard Entertainment’s giant MMO, World of Warcraft. First, expansion The Burning Crusade was delayed for a couple of weeks with the developer saying it needed some more time. The players gave in, thinking it’s for the best. Then weeks after weeks, the updates being done to the game became public and sad to say, the fans are not liking it.
To be quite frank, thinks like these leave a bitter taste in the mouth. Sometimes it makes a player so disappointed, that he just want to call it quits. If you ask us, it makes us go back to the time when WoW was just released and the gates of Azeroth just opened. It makes us remember what it is exactly about the game that we love in the first place.
When you think about it, WoW holds three qualities that help endear an MMO to a player. The virtually unlimited dungeons and raid runs were designed for achievers, while the PvP enthusiasts have a world and battlegrounds set aside for them. Then you have the casual players that were pulled in and eventually became hard-cores themselves. Interlocking quests, smooth level transitions, goal-driven gameplay. Everything a player desires is there.
If you really think about it, WoW in its own way deviates from the norms of MMORPGs. Certain games require you to join groups and clans. Not require in a sense that you won’t be able to play but require meaning “let’s see how far you can go alone.” WoW allows a player a moment of solitude, the freedom to be left alone whenever he wishes it.
Yes, those are all the things we love about World of Warcraft. Blizzard boasts of its 7.5 million active fan base. While it is true, we hope they begin listening to its people before their number dwindles down.
Via MMORPG
Things are not quite looking good for Blizzard Entertainment’s giant MMO, World of Warcraft. First, expansion The Burning Crusade was delayed for a couple of weeks with the developer saying it needed some more time. The players gave in, thinking it’s for the best. Then weeks after weeks, the updates being done to the game became public and sad to say, the fans are not liking it.
To be quite frank, thinks like these leave a bitter taste in the mouth. Sometimes it makes a player so disappointed, that he just want to call it quits. If you ask us, it makes us go back to the time when WoW was just released and the gates of Azeroth just opened. It makes us remember what it is exactly about the game that we love in the first place.
When you think about it, WoW holds three qualities that help endear an MMO to a player. The virtually unlimited dungeons and raid runs were designed for achievers, while the PvP enthusiasts have a world and battlegrounds set aside for them. Then you have the casual players that were pulled in and eventually became hard-cores themselves. Interlocking quests, smooth level transitions, goal-driven gameplay. Everything a player desires is there.
If you really think about it, WoW in its own way deviates from the norms of MMORPGs. Certain games require you to join groups and clans. Not require in a sense that you won’t be able to play but require meaning “let’s see how far you can go alone.” WoW allows a player a moment of solitude, the freedom to be left alone whenever he wishes it.
Yes, those are all the things we love about World of Warcraft. Blizzard boasts of its 7.5 million active fan base. While it is true, we hope they begin listening to its people before their number dwindles down.
Via MMORPG