Turn off the shiny things: De-Lite
Jamie Fuller‘s brimming with energy these days! The creator of the PSP homebrew games Planet Smash, SensitivePSP, and Save Downfall has just tried his hand at making homebrew for the DS in the form of the game De-Lite.
Much like Lights Out, the object of this game is to turn off all the lighted tiles on the board. The catch, however, is that operating one tile affects all the tiles horizontally and vertically adjacent to it. With 99 levels, that’s a lot of puzzle combinations, and if you’re really bad with games like these, expect to have your hands full with the DS for a little while.
While the game might seem tough, operating it is simple. Just use the stylus to click on the tile you want to activate and it’ll light up or turn off accordingly. The only thing missing from this game though is probably some kind of reverse mode, where you have to turn on all the lights in the 99 levels to access the next stage. Kinda like a “new game +” feature for puzzle fans.
Now for the customary words of advice. The DS is less susceptible to crashing, but just make sure you know what you’re doing. Placing the files in your SD card and finding out which file type you use on your Nintendo handheld should make everything good to go, but always check to make sure. To do that, don’t hesitate to visit Jamie’s website for info on installing it (or an email address to ask him about how he created it), or make a comment on the release thread. Better still, check the NDS Help forums for a quick tutorial, or make a friendly post with your inquiries.
Happy gaming, folks! Don’t forget to thank Jamie Fuller for the game and Saul Tyni for the music.
Download: [De-Lite]
Discuss: [Forum Release Thread]
Jamie Fuller‘s brimming with energy these days! The creator of the PSP homebrew games Planet Smash, SensitivePSP, and Save Downfall has just tried his hand at making homebrew for the DS in the form of the game De-Lite.
Much like Lights Out, the object of this game is to turn off all the lighted tiles on the board. The catch, however, is that operating one tile affects all the tiles horizontally and vertically adjacent to it. With 99 levels, that’s a lot of puzzle combinations, and if you’re really bad with games like these, expect to have your hands full with the DS for a little while.
While the game might seem tough, operating it is simple. Just use the stylus to click on the tile you want to activate and it’ll light up or turn off accordingly. The only thing missing from this game though is probably some kind of reverse mode, where you have to turn on all the lights in the 99 levels to access the next stage. Kinda like a “new game +” feature for puzzle fans.
Now for the customary words of advice. The DS is less susceptible to crashing, but just make sure you know what you’re doing. Placing the files in your SD card and finding out which file type you use on your Nintendo handheld should make everything good to go, but always check to make sure. To do that, don’t hesitate to visit Jamie’s website for info on installing it (or an email address to ask him about how he created it), or make a comment on the release thread. Better still, check the NDS Help forums for a quick tutorial, or make a friendly post with your inquiries.
Happy gaming, folks! Don’t forget to thank Jamie Fuller for the game and Saul Tyni for the music.
Download: [De-Lite]
Discuss: [Forum Release Thread]