Quake 3 Arena on PS3 via Fedora!

Quake3PS3

All you PS3 owners struggling to find a game worthy of your enjoyment on your new console may have been looking in the wrong direction the entire time! Stop looking on the retail shelves and start looking at what you have now – a PS3 and a computer. With these two, you’ll be able to run the classic game of Quake 3: Arena on your PS3! The installation process is no breeze however, and I strongly recommend that you know what you are doing before you mess with your 500$+ system!

Naoneo (aka. Nevada), has given us a brief description on how he has obtained this feat on one of his websites. It’s not exactly a step-by-step guide, but for those linux-gurus, this might make some sense to you –

As you can see, with some modification the icculus.org quake 3 sources and running the system via software ( running the app with ./ioquake3.ppc64 “+set r_allowSoftwareGL 1” )
There are a few modules and dependancies which you’ll need to install to get this up and running, mainly openAL and openAL-devel, but i i’ll assume you know what you’re doing enough to get things going yourself.
What you need to do is su then,
1. svn co svn://svn.icculus.org/quake3/trunk quake3
2. cd quake3
3. ./configure
4. make
Make may fail if you have not installed the openAL/openAL-devel libs, so get them sorted out BEFORE you do


Naoneo has also created a brief video demonstrating the startup process of the game and a short amount of gameplay. When in-game, it is noticed that the game is not running at full speed, and that there are speed restrictions on this right now. One of the only solutions to this slow game speed issue is Sony themselves allowing hardware acceleration of their graphic chipsets. However, it’s still playable to an extent, and you can judge for yourself by watching the video.

Via Naoneo

Quake3PS3

All you PS3 owners struggling to find a game worthy of your enjoyment on your new console may have been looking in the wrong direction the entire time! Stop looking on the retail shelves and start looking at what you have now – a PS3 and a computer. With these two, you’ll be able to run the classic game of Quake 3: Arena on your PS3! The installation process is no breeze however, and I strongly recommend that you know what you are doing before you mess with your 500$+ system!

Naoneo (aka. Nevada), has given us a brief description on how he has obtained this feat on one of his websites. It’s not exactly a step-by-step guide, but for those linux-gurus, this might make some sense to you –

As you can see, with some modification the icculus.org quake 3 sources and running the system via software ( running the app with ./ioquake3.ppc64 “+set r_allowSoftwareGL 1” )
There are a few modules and dependancies which you’ll need to install to get this up and running, mainly openAL and openAL-devel, but i i’ll assume you know what you’re doing enough to get things going yourself.
What you need to do is su then,
1. svn co svn://svn.icculus.org/quake3/trunk quake3
2. cd quake3
3. ./configure
4. make
Make may fail if you have not installed the openAL/openAL-devel libs, so get them sorted out BEFORE you do


Naoneo has also created a brief video demonstrating the startup process of the game and a short amount of gameplay. When in-game, it is noticed that the game is not running at full speed, and that there are speed restrictions on this right now. One of the only solutions to this slow game speed issue is Sony themselves allowing hardware acceleration of their graphic chipsets. However, it’s still playable to an extent, and you can judge for yourself by watching the video.

Via Naoneo

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