FreeStyle Games’ Chris Lee: Indie’s the way to go
Massive games for next gen consoles with massive capabilities call for dev teams with massive numbers.
Not really. That’s according to FreeStyle Games‘ Commercial Director”>Chris Lee, FreeStyle Games’ (B-Boy) Commercial Director. Not only is it fun working with a really tight-knight group where everyone in the team knows each other. Lee adds that with publishers “working on franchises and quoting massive development costs”, enlisting small teams to develop games seems like a feasible idea.
Of course, that doesn’t mean we should wipe out large teams entirely. After all, there are some projects that needs a large group of people to work on it. Now, whether you agree with Chris Lee or not is entirely up to you. Let me just end with what he has to say about next gen and indie studios: “The real next-gen experience is about new forms of fun and independent studios are better placed creatively to deliver on that.”
Via GamesIndustrybiz
Massive games for next gen consoles with massive capabilities call for dev teams with massive numbers.
Not really. That’s according to FreeStyle Games‘ Commercial Director”>Chris Lee, FreeStyle Games’ (B-Boy) Commercial Director. Not only is it fun working with a really tight-knight group where everyone in the team knows each other. Lee adds that with publishers “working on franchises and quoting massive development costs”, enlisting small teams to develop games seems like a feasible idea.
Of course, that doesn’t mean we should wipe out large teams entirely. After all, there are some projects that needs a large group of people to work on it. Now, whether you agree with Chris Lee or not is entirely up to you. Let me just end with what he has to say about next gen and indie studios: “The real next-gen experience is about new forms of fun and independent studios are better placed creatively to deliver on that.”
Via GamesIndustrybiz