Killing Day E3 2005 Preshow Impressions
Source: gamespot
Many of the trailers shown at Sony’s pre-E3 press conference in Los Angeles today beg the question as to whether or not they are in any way representative of what we can expect to see in-game. One of the exceptions to that rule, in our opinion at least, is the trailer for Ubisoft’s Killing Day, because it looks like 30 seconds of unedited gameplay rather than a sequence of cleverly cut highlights.
Your character in the game is a rough-looking sort, with scars and Band-Aids on his face, an open shirt revealing questionable taste in jewelry, and, more importantly, a pair of pistols that he uses to great effect throughout the trailer. One of the first things to really impress us in the Killing Day trailer is undoubtedly the way that the statue the player briefly takes refuge behind gets torn apart by enemy fire. The damage gets a little more pronounced as every bullet (leaving a great-looking smoke trail en route, incidentally) hits its target, and eventually the player is forced to seek cover elsewhere.
At this point, the player comes under fire from two enemies positioned on a bridge above. The player’s attempts at sending his bullets to meet the bad guys via route one are unsuccessful, so in what is either a decent set piece or (hopefully) an indication that Killing Day’s environments are totally destructible, he shoots out the glass floor from under them and then squeezes a few rounds into them as they fall to the ground, for good measure.
No release date (or even a developer) has been announced for Killing Day at the time of writing, but we’ll bring you more information on the game as soon as it becomes available.
Source: gamespot
Many of the trailers shown at Sony’s pre-E3 press conference in Los Angeles today beg the question as to whether or not they are in any way representative of what we can expect to see in-game. One of the exceptions to that rule, in our opinion at least, is the trailer for Ubisoft’s Killing Day, because it looks like 30 seconds of unedited gameplay rather than a sequence of cleverly cut highlights.
Your character in the game is a rough-looking sort, with scars and Band-Aids on his face, an open shirt revealing questionable taste in jewelry, and, more importantly, a pair of pistols that he uses to great effect throughout the trailer. One of the first things to really impress us in the Killing Day trailer is undoubtedly the way that the statue the player briefly takes refuge behind gets torn apart by enemy fire. The damage gets a little more pronounced as every bullet (leaving a great-looking smoke trail en route, incidentally) hits its target, and eventually the player is forced to seek cover elsewhere.
At this point, the player comes under fire from two enemies positioned on a bridge above. The player’s attempts at sending his bullets to meet the bad guys via route one are unsuccessful, so in what is either a decent set piece or (hopefully) an indication that Killing Day’s environments are totally destructible, he shoots out the glass floor from under them and then squeezes a few rounds into them as they fall to the ground, for good measure.
No release date (or even a developer) has been announced for Killing Day at the time of writing, but we’ll bring you more information on the game as soon as it becomes available.