S.T.A.L.K.E.R Shadow of Chernobyl screenshots
The tricky thing in writing about screenshots is how to divert the readers’ attention for just the ample amount of time for them to actually read the text when faced with such amazing visuals. Not an easy task you see, especially when the screens are from highly anticipated kickass games like S.T.A.L.K.E.R. Shadow of Chernobyl.
In paradoxical blog writing, this is the part where I should tell you a few snippets and tidbits about the game, most of which you guys probably know already (like, say, the game is being developed by GSC Game World, and that the game is slated for release Q1 2007). So at this point, the writer may have already lost the attention of the reader who has proceeded to clicking on the thumbnails to view the screens in all their goodness.
So to save myself from the embarassment of assuming that y’all are actually reading this, why don’t I just give you what you came here for in the first place? The screens!! (Note: Now wasn’t that so much easier to read than being bored to death with details that you probably know already, like 60 hours of gameplay and multiplayer modes including team deathmatch, deathmatch, and artifact collecting?) On to the screens!
More screens await in the full article!
The tricky thing in writing about screenshots is how to divert the readers’ attention for just the ample amount of time for them to actually read the text when faced with such amazing visuals. Not an easy task you see, especially when the screens are from highly anticipated kickass games like S.T.A.L.K.E.R. Shadow of Chernobyl.
In paradoxical blog writing, this is the part where I should tell you a few snippets and tidbits about the game, most of which you guys probably know already (like, say, the game is being developed by GSC Game World, and that the game is slated for release Q1 2007). So at this point, the writer may have already lost the attention of the reader who has proceeded to clicking on the thumbnails to view the screens in all their goodness.
So to save myself from the embarrassment of assuming that y’all are actually reading this, why don’t I just give you what you came here for in the first place? The screens!! (Note: Now wasn’t that so much easier to read than being bored to death with details that you probably know already, like 60 hours of gameplay and multiplayer modes including team deathmatch, deathmatch, and artifact collecting?) On to the screens!
Via JeuxFrance