Wii forecast: Expect a lull before the torrents
Counting on past history CVG makes an interesting assessment of the Wii’s future. According to them, the Wii will be dependent on the Christmas season’s slew of games to show the people what the console’s truly got.
Their assessment is based on the slowing sales for Wiis in Japan, it seems. Speculation is that the Wii’s control scheme is slowly becoming gimmicky rather than innovative and it’s shown in the games that seem to have tacked on the motion control as an afterthought or were unable to really make the most out of Wiimote‘s abilities, such as Need for Speed or Red Steel.
That being said, their prediction is that sales will lull very soon as game makers scramble to make use of what they’ve learned from the launch period, hopefully making use of that knowledge to make better games. As they explain:
Nintendo models Wii on the similarly-innovative DS, and look at how that went. The touch-screen console had a strong launch, followed by a slow period. It seemed PSP was going to steal Nintendo’s handheld crown. It took a year for the DS’ killer apps –New Super Mario Bros., Animal Crossing: Wild World, Metroid Prime Hunters, Nintendogs and Brain Training– to excel it to its current record-breaking status.
While we’re waiting for the Wii’s popularity train to take off once again, there’s always the growing possibility of homebrew and other modifications to keep Wii’s potential high amongst hardcore gamers, at least.
Counting on past history CVG makes an interesting assessment of the Wii’s future. According to them, the Wii will be dependent on the Christmas season’s slew of games to show the people what the console’s truly got.
Their assessment is based on the slowing sales for Wiis in Japan, it seems. Speculation is that the Wii’s control scheme is slowly becoming gimmicky rather than innovative and it’s shown in the games that seem to have tacked on the motion control as an afterthought or were unable to really make the most out of Wiimote‘s abilities, such as Need for Speed or Red Steel.
That being said, their prediction is that sales will lull very soon as game makers scramble to make use of what they’ve learned from the launch period, hopefully making use of that knowledge to make better games. As they explain:
Nintendo models Wii on the similarly-innovative DS, and look at how that went. The touch-screen console had a strong launch, followed by a slow period. It seemed PSP was going to steal Nintendo’s handheld crown. It took a year for the DS’ killer apps –New Super Mario Bros., Animal Crossing: Wild World, Metroid Prime Hunters, Nintendogs and Brain Training– to excel it to its current record-breaking status.
While we’re waiting for the Wii’s popularity train to take off once again, there’s always the growing possibility of homebrew and other modifications to keep Wii’s potential high amongst hardcore gamers, at least.