FFVII Crisis Core: Two new scans show Ifrit, Bahamut, etc…
Okay, the last time we gave you scans from Japanese magazine Famitsu, it was revealed that the materia in Square Enix‘s Crisis Core: Final Fantasy VII is highly customizable, there was also a shot of Aeris’ Healing Wind limit break.
This time around, we’ve got 2 new scans from Japanese magazine V-Jump. It has a few shots of two summons that appear to be Bahamut (well, we guess it’s Bahamut.) and Ifrit. There are in-game shots of the two suspected summons (if they are “summoned”) complete with the Ifrit like one attacking what looks to be a giant mechanical crab.
Standard shots of Zack, Sephiroth, and Aeris in a “slot machine” leading up to a “Healing Wind” are also here.
Okay, the last time we gave you scans from Japanese magazine Famitsu, it was revealed that the materia in Square Enix‘s Crisis Core: Final Fantasy VII is highly customizable, there was also a shot of Aeris’ Healing Wind limit break.
This time around, we’ve got 2 new scans from Japanese magazine V-Jump. It has a few shots of two summons that appear to be Bahamut (well, we guess it’s Bahamut.) and Ifrit. There are in-game shots of the two suspected summons (if they are “summoned”) complete with the Ifrit like one attacking what looks to be a giant mechanical crab.
Standard shots of Zack, Sephiroth, and Aeris in a “slot machine” leading up to a “Healing Wind” are also here.