Video: Behind the scenes with the Transformers devs

The new Transformers movie is so close we could almost smell it. Many fans who followed the series during the 1980’s have bow grown up, but the inner child is as strong as ever and nobody who ever watched the cartoons should ever miss the impending spectacle that is the movie. The game tie-in, aptly called Transformers: The Game, has been looked at with doubt by a lot of fans lately.

Call it the stigma of movies with game tie-ins that never live up to the hype. Publisher Activision and developer Traveller’s Tales, however, plan to break that cycle by giving fans exactly what they want: mayhem and next-gen graphics. With a framework in mind, they embarked on an ambitious project.

There were three main considerations at the core of development. First is scale – the robots have to move and interact with the environments in accordance with their sizes. Second is destruction, which we will see a lot of in both the movie and the game. Pure mindless fun is always good and the devs know that. Third is transformation: It’s not enough to come up with a digitally remastered version of the bizarre but addictive sound the Transformers make when they change forms. The developers recognize that metamorphosis will be scrutinized so they threw in everything they have to put in as much eye candy to the sequences as possible.

One of the developers even said that he found transforming so aesthetically fulfilling that he wanted to transform again and again just to see the animation. We hope the transformations don’t look that good or it might make players everywhere transform in tight situations and get killed in the process. In any case, we’re all very excited about this project and we do hope it lives up to the expectations of everyone waiting intently for its release.

The new Transformers movie is so close we could almost smell it. Many fans who followed the series during the 1980’s have bow grown up, but the inner child is as strong as ever and nobody who ever watched the cartoons should ever miss the impending spectacle that is the movie. The game tie-in, aptly called Transformers: The Game, has been looked at with doubt by a lot of fans lately.

Call it the stigma of movies with game tie-ins that never live up to the hype. Publisher Activision and developer Traveller’s Tales, however, plan to break that cycle by giving fans exactly what they want: mayhem and next-gen graphics. With a framework in mind, they embarked on an ambitious project.

There were three main considerations at the core of development. First is scale – the robots have to move and interact with the environments in accordance with their sizes. Second is destruction, which we will see a lot of in both the movie and the game. Pure mindless fun is always good and the devs know that. Third is transformation: It’s not enough to come up with a digitally remastered version of the bizarre but addictive sound the Transformers make when they change forms. The developers recognize that metamorphosis will be scrutinized so they threw in everything they have to put in as much eye candy to the sequences as possible.

One of the developers even said that he found transforming so aesthetically fulfilling that he wanted to transform again and again just to see the animation. We hope the transformations don’t look that good or it might make players everywhere transform in tight situations and get killed in the process. In any case, we’re all very excited about this project and we do hope it lives up to the expectations of everyone waiting intently for its release.

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