Monolith challenges you to name new F.E.A.R.
Monolith is now enlisting your help in naming the sequel to its horror FPS game F.E.A.R. (First Encounter Assault Recon). Now, the news of a sequel isn’t much of a surprise, judging by how well the first game was received by critics and gamers alike. However, as reported a few months earlier, F.E.A.R. needs to get a new name. Why? Because of the Monolith’s rift with publisher Vivendi SA is a video game developer; formerly known as Vivendi Universal”>Vivendi, who still owns the F.E.A.R. name, Monolith is left with no choice but to release a game under a different name, but will share the same universe as the first game.
Help out Monolith by submitting your suggestions to nameyourfear.com, and you have until June 22 to think up of a good name. Monolith will then pick the best suggestions and put them up on the site where everyone is free to vote for their favorite name. It wouldn’t hurt to try and think up of a name, so give it a shot!
If your brain needs jump-starting, Monolith has provide a couple of concept art as well as a short write-up about the game’s concept for inspiration:
A monstrous explosion devastates an American city: thousands dead, innumerable injured.
Within the chaos, Alma awaitsÂ…
A child born with extraordinary psychic power, Alma was once the center of an advanced weapons research program. The program was designed to breed psychic commanders who could telepathically control an army of bioengineered soldiers. Despite her potential, her power proved uncontrollable – with deadly results. The program was closed and buried.
Some cruelty cannot remain hidden. Freed from the program’s containment facility, Alma stalks a shattered city. Her motives are unknown.
Sent by the government, you must seek out the answers to the unfolding catastrophe. As the line between reality and nightmare blurs, Alma’s suffering has just become yours.
Sometimes, ignorance is blissÂ… but not this time.
Stay tuned for updates about this naming contest here at QJ!
Monolith is now enlisting your help in naming the sequel to its horror FPS game F.E.A.R. (First Encounter Assault Recon). Now, the news of a sequel isn’t much of a surprise, judging by how well the first game was received by critics and gamers alike. However, as reported a few months earlier, F.E.A.R. needs to get a new name. Why? Because of the Monolith’s rift with publisher Vivendi SA is a video game developer; formerly known as Vivendi Universal”>Vivendi, who still owns the F.E.A.R. name, Monolith is left with no choice but to release a game under a different name, but will share the same universe as the first game.
Help out Monolith by submitting your suggestions to nameyourfear.com, and you have until June 22 to think up of a good name. Monolith will then pick the best suggestions and put them up on the site where everyone is free to vote for their favorite name. It wouldn’t hurt to try and think up of a name, so give it a shot!
If your brain needs jump-starting, Monolith has provide a couple of concept art as well as a short write-up about the game’s concept for inspiration:
A monstrous explosion devastates an American city: thousands dead, innumerable injured.
Within the chaos, Alma awaitsÂ…
A child born with extraordinary psychic power, Alma was once the center of an advanced weapons research program. The program was designed to breed psychic commanders who could telepathically control an army of bioengineered soldiers. Despite her potential, her power proved uncontrollable – with deadly results. The program was closed and buried.
Some cruelty cannot remain hidden. Freed from the program’s containment facility, Alma stalks a shattered city. Her motives are unknown.
Sent by the government, you must seek out the answers to the unfolding catastrophe. As the line between reality and nightmare blurs, Alma’s suffering has just become yours.
Sometimes, ignorance is blissÂ… but not this time.
Stay tuned for updates about this naming contest here at QJ!