Eidos boss: the industry needs more Lara Crofts
In the 2007 Edinburgh Interactive Festival, Eidos Product Acquisitions director Ian Livingstone observed that gaming was still significantly behind movies and comics in terms of character “recognizability”. This led him to say that the gaming industry “needs more Lara Crofts.“
GameSpot narrates that in Livingstone’s presentation at the aforementioned shindig, he presented the audience images of popular movie and comic characters first, then went on to flash pictures of iconic game personalities. The result: movie and comic book characters were easier to recognize for the crowd.
The Eidos bigwig then goes on to ask, “If we all work in the games industry, what does that say?” And then he went on to answer that same question by saying that developers need to establish more character in their games.
Livingstone discussed some key elements which can make a character linger in the psyche of gamers. One of the most important, he says, is the name. “”With a name like ‘Darth Vader,’ you know he’s not going to be nice,” he says. “Now ‘Jar Jar Binks,’ he’s going to be much more fun.”
Livingstone also pointed out that a distinctive look always helps. He cited their character Agent 47 from the popular Hitman series and revealed that the bald head with the bar code at the base often fascinated their audience, giving the character more life than others.
Finally, he says there are catch phrases. These are amazingly cool and original lines that will help people identify with a given character. Much like in a movie, people will find it hard to forget a particular line that hits close to home.
Via GameSpot
In the 2007 Edinburgh Interactive Festival, Eidos Product Acquisitions director Ian Livingstone observed that gaming was still significantly behind movies and comics in terms of character “recognizability”. This led him to say that the gaming industry “needs more Lara Crofts.“
GameSpot narrates that in Livingstone’s presentation at the aforementioned shindig, he presented the audience images of popular movie and comic characters first, then went on to flash pictures of iconic game personalities. The result: movie and comic book characters were easier to recognize for the crowd.
The Eidos bigwig then goes on to ask, “If we all work in the games industry, what does that say?” And then he went on to answer that same question by saying that developers need to establish more character in their games.
Livingstone discussed some key elements which can make a character linger in the psyche of gamers. One of the most important, he says, is the name. “”With a name like ‘Darth Vader,’ you know he’s not going to be nice,” he says. “Now ‘Jar Jar Binks,’ he’s going to be much more fun.”
Livingstone also pointed out that a distinctive look always helps. He cited their character Agent 47 from the popular Hitman series and revealed that the bald head with the bar code at the base often fascinated their audience, giving the character more life than others.
Finally, he says there are catch phrases. These are amazingly cool and original lines that will help people identify with a given character. Much like in a movie, people will find it hard to forget a particular line that hits close to home.
Via GameSpot