Haze developer Free Radical prefers working with Sony than Microsoft

Haze developer Free Radical prefers working with Sony than Microsoft - Image 1  

Online gaming site SPOnG recently caught up with Free Radical Creative Director Derek Littlewood to talk briefly about the upcoming game Haze (Xbox 360, PS3, PC). In the said interview, emphasis was given on the main differences between the multiplayer aspect for Xbox Live and the PlayStation Network (PSN).

Littlewood explained that the difference actually lies on how Sony and Microsoft conduct their businesses. In a nutshell, Sony gives developers more freedom while Microsoft tends to have detailed and specific instructions. The creative director shared:

It’s a fundamental difference in philosophy between Sony and Microsoft. You see it in all of their libraries and their tech support, as well. Sony very much, y’know, let you just go at it, whereas Microsoft provide a lot more structure and a lot more libraries for you.

Derek Littlewood then admitted that Free Radical prefers working with Sony than Microsoft. He claimed that they understand the advantages of having specific instructions to follow and the downside of having too much freedom, but it’s just that Sony’s style works for them better:

You see some games with the Live interface, [where] they might have been able to innovate and alter things round and make things work better than Live, but they can’t because they have to conform with Microsoft’s standards on that, whereas on the PlayStation Network you have the freedom to do things in the way you want to.

It was reported before that Haze publisher Ubisoft recently removed the Xbox 360 and PC versions of the game from its official release list. The PS3 version, on the other hand, is scheduled to be released this coming November.

Via SPOnG

Haze developer Free Radical prefers working with Sony than Microsoft - Image 1  

Online gaming site SPOnG recently caught up with Free Radical Creative Director Derek Littlewood to talk briefly about the upcoming game Haze (Xbox 360, PS3, PC). In the said interview, emphasis was given on the main differences between the multiplayer aspect for Xbox Live and the PlayStation Network (PSN).

Littlewood explained that the difference actually lies on how Sony and Microsoft conduct their businesses. In a nutshell, Sony gives developers more freedom while Microsoft tends to have detailed and specific instructions. The creative director shared:

It’s a fundamental difference in philosophy between Sony and Microsoft. You see it in all of their libraries and their tech support, as well. Sony very much, y’know, let you just go at it, whereas Microsoft provide a lot more structure and a lot more libraries for you.

Derek Littlewood then admitted that Free Radical prefers working with Sony than Microsoft. He claimed that they understand the advantages of having specific instructions to follow and the downside of having too much freedom, but it’s just that Sony’s style works for them better:

You see some games with the Live interface, [where] they might have been able to innovate and alter things round and make things work better than Live, but they can’t because they have to conform with Microsoft’s standards on that, whereas on the PlayStation Network you have the freedom to do things in the way you want to.

It was reported before that Haze publisher Ubisoft recently removed the Xbox 360 and PC versions of the game from its official release list. The PS3 version, on the other hand, is scheduled to be released this coming November.

Via SPOnG

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