XNA games to be played YouTube style in the future
Through XNA boss Chris Satchell, Microsoft has revealed that it indeed has plans to someday create a community where games can be played or watched YouTube-style.
Satchell said in a recent interview with Develop that it has always been part of their goals to allow independent developers to show other users what they’ve got and the best way to allow the creativity to flow is by setting up the right channels where communities can converge.
“We use a music analogy – you know, itÂ’s like weÂ’ve given the instruments so they can go and play music now, but whatÂ’s the radio station where they can reach everyone?” asks Satchell. “ItÂ’s cool that they can invite people around and play in front of them, which is sort of the Creators Club, but hey, they want to play to the world.”
One of the factors currently limiting the flexibility of the XNA community is the annual subscription fee and the rule that only Creators Club members can share software. Under the “YouTube XNA” vision, everyone can get a crack at playing user-made games for free.
Satchell said that opening up the Xbox 360 independent games scene is a major step towards attaining this goal and now a stage must be set where raw talents could be shown off.
“Now we need to provide people a stage to play on, a distribution medium so that they can show off their creativity to everyone,” he says. “ThatÂ’s always been our vision and remains our vision.”
Via Develop
Through XNA boss Chris Satchell, Microsoft has revealed that it indeed has plans to someday create a community where games can be played or watched YouTube-style.
Satchell said in a recent interview with Develop that it has always been part of their goals to allow independent developers to show other users what they’ve got and the best way to allow the creativity to flow is by setting up the right channels where communities can converge.
“We use a music analogy – you know, itÂ’s like weÂ’ve given the instruments so they can go and play music now, but whatÂ’s the radio station where they can reach everyone?” asks Satchell. “ItÂ’s cool that they can invite people around and play in front of them, which is sort of the Creators Club, but hey, they want to play to the world.”
One of the factors currently limiting the flexibility of the XNA community is the annual subscription fee and the rule that only Creators Club members can share software. Under the “YouTube XNA” vision, everyone can get a crack at playing user-made games for free.
Satchell said that opening up the Xbox 360 independent games scene is a major step towards attaining this goal and now a stage must be set where raw talents could be shown off.
“Now we need to provide people a stage to play on, a distribution medium so that they can show off their creativity to everyone,” he says. “ThatÂ’s always been our vision and remains our vision.”
Via Develop