Chronicles of Spellborn dev diary video: Combat stress test

It appears to be smooth sailing for Spellborn NV‘s The Chronicles of Spellborn MMORPG lately, given that their past few stress tests have gone without a hitch. In case the readers are wondering just what went down during those runs, the developers were kind enough to release a new diary video. It will cover how Chronicles of Spellborn‘s combat system worked during one of their stress tests.

As the developer explains in the video, players will find that Spellborn‘s FPS-style targeting system will put both high and low-level players on relatively equal footing. Your ability to hit isn’t based on some obscure damage roll dictated by the game’s physics. It all depends on your ability to aim with your cursor.

That aside, be reminded that this game is still in its alpha stage. Expect the build to get better in the near future. Enjoy the video.

It appears to be smooth sailing for Spellborn NV‘s The Chronicles of Spellborn MMORPG lately, given that their past few stress tests have gone without a hitch. In case the readers are wondering just what went down during those runs, the developers were kind enough to release a new diary video. It will cover how Chronicles of Spellborn‘s combat system worked during one of their stress tests.

As the developer explains in the video, players will find that Spellborn‘s FPS-style targeting system will put both high and low-level players on relatively equal footing. Your ability to hit isn’t based on some obscure damage roll dictated by the game’s physics. It all depends on your ability to aim with your cursor.

That aside, be reminded that this game is still in its alpha stage. Expect the build to get better in the near future. Enjoy the video.

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