New patch out for Super Street Fighter II Turbo HD Remix Beta
A new patch is out for Super Street Fighter II Turbo HD Remix (er, again). The patch fixes Ken’s shoryuken, and the bug that causes the game to crash when joining games. Check out the full article for more details.
Capcom has released a patch for Super Street Fighter II Turbo HD Remix Beta (er… again). This time, the patch fixes the bug that causes the game to crash when joining games.
We also find out that, despite clamors, Capcom will not be adding new characters to the beta test. Here is the enumerated fixes to the beta:
- Crash while joining games has been fixed.
- Headsets no longer transmit constantly. (Please note: on some Arcade Sticks, the connection to your headset can be a little wonky, so if you’re hearing static, check your connections!)
- KenÂ’s strong Shoryuken no longer juggles.
- KenÂ’s fierce Shoryuken now only juggles for a maximum of 3 hits.
- KenÂ’s roundhouse Hurricane Kick now leaves him slightly farther away from the opponent on hit.
- Default round number has changed to 5 for Ranked and Tournament matches.
- Win/Loss data now shows up in Player Matches.
- Game Speed has been fixed to match the original arcade game.
- Game no longer crashes when trying to select Akuma by the old code.
- Super Finishes now display correctly in 4:3 mode.
- Game no longer crashes when signing out during a Tournament.
- New netcode to reduce lag generate by packet loss.
- New rewind code that mitigates latency by smoothing out what people see on screen.
Related Articles:
- Super Street Fighter II Turbo HD Remix beta has freezing problems
- Super Street Fighter II Turbo HD Remix patch detailed, beta gets extended
Via Capcom Unity