Monolith regains access to F.E.A.R. brand, Project Origin now F.E.A.R. 2: Project Origin

F.E.A.R. 2: Project Origin - Image 1It’s official. Monolith’s Project Origin (PC, Xbox 360, PlayStation 3) will no longer be a “spiritual successful” to their own hit shooter F.E.A.R. Instead, it’s now a full-blown sequel. yes folks, after a peculiar set of circumstances that left Monolith without the rights to their own game’s name, they have finally regained access to the F.E.A.R. brand.

It’s official. Monolith ProductionsProject Origin will no longer be a “spiritual successful” to their own hit shooter F.E.A.R. Instead, it’s now a full-blown sequel.

F.E.A.R. fans out there will probably remember that Sierra retained ownership of the F.E.A.R. name while Monolith was left with the rights to the whole F.E.A.R. universe after the latter was acquired by Warner Bros.

This whole situation resulted in the announcement of two F.E.A.R. follow-ups: a “spiritual successor” from Monolith and an “official” sequel Sierra was supposed to make with another developer. For their project, Monolith held a naming contest, where “Project Origin won out.

Flash forward to 2008. After Sierra’s parent company Vivendi merged with Activision, Sierra had to face the cancellation of most of its upcoming games. Warner Bros. and Monolith weren’t about to let the opportunity pass by, and so they took the chance to re-acquire the F.E.A.R. brand.

So, what does this leave us with? F.E.A.R. 2: Project Origin. Here’s Peter Wyse, Warner Bros. Games’ Director of Production, talking about the whole thing:

The game’s also finally been given a release date: February 10, 2009. F.E.A.R. 2: Project Origin will be available on PC, Xbox 360, PlayStation 3.


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Via IGN

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