DS Animal Crossing Dated for US and Europe

Source: PALGN
Nintendo

Nintendo has revealed that Europe can expect the Nintendo DS version of Animal Crossing during the first quarter of 2006. But if that’s a little too long for you to wait, then you can always import; the title will be hitting US shop shelves on December 5th this year. We’re still waiting on a date for Australia, but we suspect it’s going to be relatively close to the European release.

The game, which was recently renamed as Animal Crossing: Wild World and runs according to a ‘real world’ clock, sees players taking on the role of cute, stylised animals who live in a town with other cute, stylised animals. Through trading items, chatting to the other beasts in your town, completing missions, keeping the town tidy, planting trees, collecting dinosaur bones and bugs and buying and selling goods each day (amongst a multitude of other things), players will slowly be able to build their dream home, pay off their mortgage and see the community around them grow and develop. All whilst watching the seasons change as real-time floats by. Awww.

Anyway, it was all terribly addictive on the GameCube, and with the DS version set to have full online play (an omission that arguably hurt the GameCube original), it could just eat up a scary amount of our days when it does finally appear. Stay tuned for more news.

Source: PALGN
Nintendo

Nintendo has revealed that Europe can expect the Nintendo DS version of Animal Crossing during the first quarter of 2006. But if that’s a little too long for you to wait, then you can always import; the title will be hitting US shop shelves on December 5th this year. We’re still waiting on a date for Australia, but we suspect it’s going to be relatively close to the European release.

The game, which was recently renamed as Animal Crossing: Wild World and runs according to a ‘real world’ clock, sees players taking on the role of cute, stylised animals who live in a town with other cute, stylised animals. Through trading items, chatting to the other beasts in your town, completing missions, keeping the town tidy, planting trees, collecting dinosaur bones and bugs and buying and selling goods each day (amongst a multitude of other things), players will slowly be able to build their dream home, pay off their mortgage and see the community around them grow and develop. All whilst watching the seasons change as real-time floats by. Awww.

Anyway, it was all terribly addictive on the GameCube, and with the DS version set to have full online play (an omission that arguably hurt the GameCube original), it could just eat up a scary amount of our days when it does finally appear. Stay tuned for more news.

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