Cellfactor Preview


Cellfactor is a title set around a technological storyline where one side in an ongoing war have psychic powers, whilst the other does not. The psychic power-deprived soldiers later on found out that they can copy the abilities of the psychic soldiers with the aid of technology (ain’t technology grand). This preview tends to suggest that whereas titles such as Psi Ops and Second Sight were extremely limited when it came to the use of telekenisis and other mind force trickery, the upcoming title Cellfactor may take things to the next level.

Said to be “not just your average FPS” by the previewer, you can allegedly fly and hover whilst shooting, all by using your characters psychic powers. The title uses Artificial StudioÂ’s Reality engine and features some astounding graphics, all this and it’s said to be over a year away from hitting store shelves. It’s one of the first titles to “make proper use of AgeiaÂ’s PhysX physics processor chip”, which means there can allegedly be “thousands of objects on screen at once.” This blogger is going to hold off with inane pandering to the title until it’s actually seen in action in the finished format, but it is looking interesting to say the least.


Cellfactor is a title set around a technological storyline where one side in an ongoing war have psychic powers, whilst the other does not. The psychic power-deprived soldiers later on found out that they can copy the abilities of the psychic soldiers with the aid of technology (ain’t technology grand). This preview tends to suggest that whereas titles such as Psi Ops and Second Sight were extremely limited when it came to the use of telekenisis and other mind force trickery, the upcoming title Cellfactor may take things to the next level.

Said to be “not just your average FPS” by the previewer, you can allegedly fly and hover whilst shooting, all by using your characters psychic powers. The title uses Artificial StudioÂ’s Reality engine and features some astounding graphics, all this and it’s said to be over a year away from hitting store shelves. It’s one of the first titles to “make proper use of AgeiaÂ’s PhysX physics processor chip”, which means there can allegedly be “thousands of objects on screen at once.” This blogger is going to hold off with inane pandering to the title until it’s actually seen in action in the finished format, but it is looking interesting to say the least.

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