Supreme Commander 2 gets balancing and tuning update
A new patch for Gas Powered Games’ real-time strategy sequel, Supreme Commander 2, is now available. The automatic update, now available on the Steam client includes a bunch of balancing and tuning changes.
A new patch for Gas Powered Games’ real-time strategy sequel, Supreme Commander 2, is now available. The automatic update, now available on the Steam client includes a bunch of balancing and tuning changes.
Patch notes:
- Mobile Artillery Damage Radius decreased to 5. Was 6. Cost increased to 54m/120e. Was 50m/115e.
- Long Range Artillery Damage Radius increased to 6. Was 3.
- Cybran ACU TML Damage decreased to 200. Was 400.
- UEF ACU TML research cost increased from 3 to 5. Damage reduced from 200 to 120.
- Cybran ACU Anti-Air research cost increased from 4 to 6.
- UEF ACU Anti-Air prerequisite changed to Health II.
- UEF ACU Range boost reduced from +50% to +25%.
- UEF ACU Damage research cost increased from 3 to 4.
- UEF ACU Health research cost increased from 2 to 3.
- UEF ACU Artillery research cost increased from 6 to 7. Rate of Fire decreased from 0.3 to 0.2.
- Kraken cost decreased by 15%.
- Wilfindja cost decreased by 15%.
- Speed Reducing Mega Armor now uses Damage reduction instead of increasing Health.
- Reduces damage by 50%.
- Illuminate PD shield upgrade Health increased to 1000. Was 800.
Via [Steam]