PSP homebrew game – Mobile Assault v1.1
The Code Tactics Team, composed of coders justinlatimer and Glenn, has dropped by our forums to release a new version of their excellent helicopter shooting game for the PSP and iPhone, Mobile Assault. Notable features of the latest releaseof the homebrew includes four new missions, new structures, more vehicles, and a mission clock, among others.
Download: Mobile Assault v1.1
Discuss: QJ.NET’s PSP Development forums
The Code Tactics Team, composed of coders justinlatimer and Glenn, has dropped by our forums to release a new version of their excellent helicopter game, Mobile Assault. Notable features of the latest release of the homebrew includes four new missions, new structures, more vehicles, and a mission clock among others. It also includes a ton of new improvements and a couple more fixes.
Developer’s note:
The iPhone update will come through the App Store once approved by Apple, hopefully in the next couple of days. Remember, if you’re updating the PSP version, make sure you back up your mobileassault.db file and put it in the new folder to keep your player settings. As always, any feedback is welcome.
Changelog:
- Features:
- Four new missions.
- New guard tower, sam site and pillbox structures.
- New tanks and truck vehicles.
- Added a mission clock to the HUD.
- New leaderboard views (Best Times and Per Platform).
- Added an extra, ‘closer’ camera view.
- Improvements:
- The helicopter now rolls while turning (using iPhone virtual joystick or PSP triggers).
- Completed missions are now indicated in the missions menu.
- New virtual joystick look (iPhone).
- Option to delete a player profile.
- Increased the maximum number of player profiles on PSP.
- All vehicles, road and structures are closer to scale.
- The helicopter is textured.
- Added an exit button to the main menu (PSP).
- Better looking bullets.
- Particles have distance attenuation (they get smaller when further away) (iPhone).
- Bug Fixes:
- Stopped a crash on exit when using the Home button during a mission (PSP).
- If the active weapon is toggled while it is firing, then it will stop firing before being toggled.
- Stopped objects from getting incorrect textures.
- Under The Hood
- New shadow algorithm.
- Performance improvements.
- GUI rewrite.
Download: Mobile Assault v1.1
Discuss: QJ.NET’s PSP Development forums