PSP homebrew – pergame.prx v0.3.3
Homebrew coder AtomicDryad is back once again in our forums to update his nifty app, pergame, a selective plugin module that allows you to load “other modules as if they were in /seplugins/game.txt.”
Download: pergame.prx v0.3.3
Homebrew coder AtomicDryad is back once again in our forums to update his nifty app, pergame, a simple module that allows you to load “other modules as if they were in /seplugins/game.txt.”
Developer’s note:
Pergame is a small module that loads other modules as if they were in /seplugins/game.txt. The difference here is that pergame.prx loads on a per-eboot basis. Thus one doesn’t need to toggle a specific module on or off if they only need it to make one game run in m33, and cheat programs that break some homebrew can be told only to load for isos/umds. Games that require m33_620.prx/etc run successfully when using this loader instead of /seplugins/game.txt.
Changelogs:
v0.3.3:
- [fix] memory string reader now only accepts 7bit strings. iso path finder no longer returns success if it doesn’t find ‘ms0:/…’. This should fix problems with pergame assuming the game is an ISO instead of a physical UMD.
- [debugging] isoaddr config entry will force pergame to look at the specified address for the iso’s path, for example: isoaddr=0×88072408 (no spaces between …=.. )
v0.3.2:
- [feature] Putting autosort=1 in pergame.txt will cause launched homebrews/iso to move to the top of the xmb menu.
v0.3.1:
- [fix] Fixed issue with config parser croaking with too many #comments.
For more info about the release, please don’t forget to check the README included in the file.
Download: pergame.prx v0.3.3
Discuss: QJ.NET’s PSP Development forums
Via [pergame]