Metal Gear creator uncertain on PlayStation 3

Source: gameindustry

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Metal Gear Solid creator Hideo Kojima has weighed in on the battle of the next generation consoles, stressing their diversity and cautioning that he is “not sure if everyone can live up to that high standard that Sony is expecting” on PlayStation 3 – the platform for which his Konami subsidiary Kojima Productions is developing the next Metal Gear Solid title.

Speaking in an online interview, Kojima-san said Xbox 360 was “a little bit more down to earth…so people maybe can join easily to start creating on the 360,” while on the Nintendo Revolution front the DS connectivity and downloadable back catalogue give him “the impression that the developers could create games on less budget”.

Kojima-san then launched into a lengthy analogy about having dinner to clarify his thoughts. “PS3 would be like a dinner you only have once a year or twice a year on your anniversary,” he said, whereas Xbox 360 would be something you had “two or three times a month” and Revolution “is the kind of great dinner that you have every day at your home”.

“The point is that they are all individualistic dinners,” he said, and as a result it is all about choice. For Kojima-san, the next-generation conflict is about “how much the dinner will be…will it be worth the cost…where can I have this dinner”.

Source: gameindustry

Dddd180x240
Metal Gear Solid creator Hideo Kojima has weighed in on the battle of the next generation consoles, stressing their diversity and cautioning that he is “not sure if everyone can live up to that high standard that Sony is expecting” on PlayStation 3 – the platform for which his Konami subsidiary Kojima Productions is developing the next Metal Gear Solid title.

Speaking in an online interview, Kojima-san said Xbox 360 was “a little bit more down to earth…so people maybe can join easily to start creating on the 360,” while on the Nintendo Revolution front the DS connectivity and downloadable back catalogue give him “the impression that the developers could create games on less budget”.

Kojima-san then launched into a lengthy analogy about having dinner to clarify his thoughts. “PS3 would be like a dinner you only have once a year or twice a year on your anniversary,” he said, whereas Xbox 360 would be something you had “two or three times a month” and Revolution “is the kind of great dinner that you have every day at your home”.

“The point is that they are all individualistic dinners,” he said, and as a result it is all about choice. For Kojima-san, the next-generation conflict is about “how much the dinner will be…will it be worth the cost…where can I have this dinner”.

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