Age of Conan: Hyborian Adventures bags Best Online Game at GC 2007
By Crom! Age of Conan: Hyborian Adventures (for the PC and Xbox 360) picked up the Best Online Game award at the 2007 Games Convention in Leipzig. This MMORPG beat out other online games from every genre and platform to get the prestigious accolade.
Obviously both Funcom and Eidos were extremely happy that their work on the game did not go unnoticed. To mark this occasion, Funcom CEO Trond Arne Aas said that “this is a great honor to everyone working on Age of Conan. These awards really show that our massive efforts are paying off and that the public, the press, and the industry are recognizing the very strong qualities of the game.”
The MMORPG was heavily featured at the GC this year, with it being shown at the Microsoft and Eidos booth as well as behind the scenes to select members of the press. The Director of the Game Gaute Godager pinpointed a few of the reasons on why their game has captured the attention of the online community:
Siege warfare and player-versus-player battles are some of the most anticipated features in Age of Conan. We recognize the tremendous importance that Games Convention has in the industry and that is why we chose this to be the arena for first showing off these features, letting gamers play player-versus-player for the first time
Gamers excited to play the full version of this game will have to wait a bit since the developers and publisher decided to push its release back to March 2008. They did this because they believe that the combat system isn’t up to par, despite the massive demand from gamers. It’s that kind of dedication to quality that may push this MMORPG above and beyond its contemporaries when it comes out.
By Crom! Age of Conan: Hyborian Adventures (for the PC and Xbox 360) picked up the Best Online Game award at the 2007 Games Convention in Leipzig. This MMORPG beat out other online games from every genre and platform to get the prestigious accolade.
Obviously both Funcom and Eidos were extremely happy that their work on the game did not go unnoticed. To mark this occasion, Funcom CEO Trond Arne Aas said that “this is a great honor to everyone working on Age of Conan. These awards really show that our massive efforts are paying off and that the public, the press, and the industry are recognizing the very strong qualities of the game.”
The MMORPG was heavily featured at the GC this year, with it being shown at the Microsoft and Eidos booth as well as behind the scenes to select members of the press. The Director of the Game Gaute Godager pinpointed a few of the reasons on why their game has captured the attention of the online community:
Siege warfare and player-versus-player battles are some of the most anticipated features in Age of Conan. We recognize the tremendous importance that Games Convention has in the industry and that is why we chose this to be the arena for first showing off these features, letting gamers play player-versus-player for the first time
Gamers excited to play the full version of this game will have to wait a bit since the developers and publisher decided to push its release back to March 2008. They did this because they believe that the combat system isn’t up to par, despite the massive demand from gamers. It’s that kind of dedication to quality that may push this MMORPG above and beyond its contemporaries when it comes out.