Aion: Angels, demons, and everything in between

Aion

The upcoming NCSoft MMO, Aion: The Tower of Eternity, was claimed by our source as “the most visually beautiful MMORPG ever made.” Now that sure is one big claim, but we gotta admit, this game does show promise.

First of all, the elements of the game itself are intriguing: there’s the Tower of Eternity that is a sort of a portal; there’s the Abyss which serves as a kind of “dragon jail”; there are characters classified as either “The Chosen” or “The Fallen”; and basically the world’s fate is lies in your hands. Also, the lines between “good” and “bad” are blurred, to complicate things further.

Anyway, WorthPlaying had a recent a interview with Aion Producer Ju-hyun Jang, and he’s gotten us more excited about this game more than ever.

Although he’s a bit hush hush about the details, he said that there’s a “unique feel” to the game’s design, the Crytec game engine’s being used here, and that they’re going to provide a “very powerful customization tool- perhaps more powerful than anything else you’ve seen”.

Interestingly, Ju-hyun Jang says you won’t have to kill a thousand monsters or do a quest a hundred times just to level up. Quite a breather, isn’t it? We sure can’t wait for it!

Aion

The upcoming NCSoft MMO, Aion: The Tower of Eternity, was claimed by our source as “the most visually beautiful MMORPG ever made.” Now that sure is one big claim, but we gotta admit, this game does show promise.

First of all, the elements of the game itself are intriguing: there’s the Tower of Eternity that is a sort of a portal; there’s the Abyss which serves as a kind of “dragon jail”; there are characters classified as either “The Chosen” or “The Fallen”; and basically the world’s fate is lies in your hands. Also, the lines between “good” and “bad” are blurred, to complicate things further.

Anyway, WorthPlaying had a recent a interview with Aion Producer Ju-hyun Jang, and he’s gotten us more excited about this game more than ever.

Although he’s a bit hush hush about the details, he said that there’s a “unique feel” to the game’s design, the Crytec game engine’s being used here, and that they’re going to provide a “very powerful customization tool- perhaps more powerful than anything else you’ve seen”.

Interestingly, Ju-hyun Jang says you won’t have to kill a thousand monsters or do a quest a hundred times just to level up. Quite a breather, isn’t it? We sure can’t wait for it!

Add a Comment

Your email address will not be published. Required fields are marked *