All Points Bulletin for the Xbox 360 – Interview With Designer

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OGaming has recently posted an interview with lead designer of APB, Stephen Hewitt:

Hold onto your Glock; it’s going to be murder out there on the backstreets and byways when All Points Bulletin (APB), the world’s first massively multiplayer gang-banging simulation, drops in 2007.

The brainchild of David Jones, creator of the Grand Theft Auto franchise (we hear it’s big with the kids, no?), this murderous MMO isn’t just Asian publishing giant Webzen’s flagship product for North America. It’s also a (bitch) slap in the face to traditional online games, offering players the choice of becoming bloodthirsty crooks or upstanding law enforcement officials, then letting them shoot or drive their way across living, breathing urban battlegrounds. Introducing the concept of an endless turf war that rages 24/7, the title literally demands you double-fist your way through Hollywood-style firefights and other gritty scenes straight out of a movie or music video.

You can read the interview [here].

Apbbanner01

OGaming has recently posted an interview with lead designer of APB, Stephen Hewitt:

Hold onto your Glock; it’s going to be murder out there on the backstreets and byways when All Points Bulletin (APB), the world’s first massively multiplayer gang-banging simulation, drops in 2007.

The brainchild of David Jones, creator of the Grand Theft Auto franchise (we hear it’s big with the kids, no?), this murderous MMO isn’t just Asian publishing giant Webzen’s flagship product for North America. It’s also a (bitch) slap in the face to traditional online games, offering players the choice of becoming bloodthirsty crooks or upstanding law enforcement officials, then letting them shoot or drive their way across living, breathing urban battlegrounds. Introducing the concept of an endless turf war that rages 24/7, the title literally demands you double-fist your way through Hollywood-style firefights and other gritty scenes straight out of a movie or music video.

You can read the interview [here].

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