Another MegaETk WIP Update

MegaETk is a homebrew game for the Nintendo DS. Based on the popular Megaman series of games, MegaETk‘s most interesting feature is its capability to let players play in levels that they themselves created.

ETk reports that the game menu for MegaETk is almost done. The first boss has also been added, but there’s still no HP bar as of now.

Here’s the list of updates:

-Added: Game menu to select level, check hero status, etc..
-Added: Boss loader, etc.. all functions to play with a boss and move it
-Removed: level complete screen, it will go directly to shop now
-Fix: Hero’s arm now blinks when hero does.
-Fix: Fixed collision with max X on map.
-Fix: Fixed arm position when using the stylus and moving to the wrong way..
-Fix: Sprites animations are paused when pausing the game.
-Most important Fix: After adding the level select menu. The game was running at very slow fps (3-6), after 1 hour I fixed that (phew..) optimizing and removing unneeded code 🙂
-Added: First step to save data.

Time for a screenshot. ETk says to ignore the door. It shouldn’t be there.

MegaETk

Via ETk

MegaETk is a homebrew game for the Nintendo DS. Based on the popular Megaman series of games, MegaETk‘s most interesting feature is its capability to let players play in levels that they themselves created.

ETk reports that the game menu for MegaETk is almost done. The first boss has also been added, but there’s still no HP bar as of now.

Here’s the list of updates:

-Added: Game menu to select level, check hero status, etc..
-Added: Boss loader, etc.. all functions to play with a boss and move it
-Removed: level complete screen, it will go directly to shop now
-Fix: Hero’s arm now blinks when hero does.
-Fix: Fixed collision with max X on map.
-Fix: Fixed arm position when using the stylus and moving to the wrong way..
-Fix: Sprites animations are paused when pausing the game.
-Most important Fix: After adding the level select menu. The game was running at very slow fps (3-6), after 1 hour I fixed that (phew..) optimizing and removing unneeded code 🙂
-Added: First step to save data.

Time for a screenshot. ETk says to ignore the door. It shouldn’t be there.

MegaETk

Via ETk

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